v2024.5 Boris FX Continuum Motion Blur
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Creates a realistic blur on areas in the source clip that are in motion, simulating the effect of shooting a moving object on film
The Continuum Motion Blur filter does exactly as its name implies. It creates a realistic blur on areas in the source clip that are in motion, simulating the effect of shooting a moving object on film. For example, apply the Motion Blur filter to a clip of a speeding car and the car’s motion would blur while the background would not. The blur is most pronounced when the object moves quickly and more subtle when it moves slowly. Motion blur is not visible if the image is static.
Based upon optical flow technology, this filter examines past and future frames to determine the motion of the pixels in the image. Depending upon the selected settings, a blur or a smear is applied to the pixels that move from one frame to the next. You can also use a clip in the timeline as a source for motion and then apply the motion from the chosen clip to the filtered track.
Boris Continuum Motion Blur Features
- Optical Flow-based motion detection with visible motion vectors to aid in tuning the result
- User-selectable simple and advanced Optical Flow algorithms
- Integrated PixelChooser with Mocha option to quickly and easily isolate the effect to a portion of the image
- Blur and smear options
- Includes Compare Mode to easily see the source and result while fine-tuning the filter parameters
- Integrated FX Browser with factory-installed presets
The Continuum Motion Blur filter offers multi-host support with a single license.
Compare Mode
View the filtered result beside the unfiltered source shot without having to toggle the filter on and off and is a very convenient way to fine-tune the results. The Compare Mode includes a side-by-side view as well as a split wipe bar and can optionally compare the result to a separate source clip in the view pane.
Blur Types
The Motion Blur filter can apply two different types of a blur to the source: Blur and Smear. Blur uses motion data from past and future frames to create a bi-directional blurred result. In other words, the blur appears on both sides of the moving object. Smear ignores future frames. In fact, it only uses data from motion detected in past frames. The result applies only to one side of the moving object.
For example, imagine blur on both sides of the bird’s wings with Blur selected. With Smear selected, blur appears only on the trailing edge of the wing.
New Advanced Optical Flow Algorithm
For many years, Continuum incorporated Optical Flow. That said, Boris’ research and development team discovered additional optical flow algorithms. To put it simply, these new algorithms sometimes provide a more pleasing result. This Advanced mode uses OpenCL hardware-assisted rendering to implement a more sophisticated (and more computationally intensive) motion vector analysis. The performance of the Advance mode varies widely from one graphics card to another. If you see reduced performance or unexpected results when using the Advanced option, switch to the Simple mode on that card.
Foreground Mask Option
The Foreground Mask Layer menu sets the media to use as a foreground mask to constrain the pixel movement. The media assigned to the Foreground Mask Layer has no effect when set to None. A Channel menu determines which channel from the Foreground source is used to create the foreground mask. Choices include Red, Green, Blue, Luma, or Alpha. The Foreground Blur Type menu sets the type of motion blur created on the foreground mask, either Blur or Smear.
Optical Flow
The Motion Blur filter utilizes the power of optical flow algorithms, which are used in this filter to automatically trace the movement of pixels in the image over time. This data is then used to instruct the filter as to what movement in the shot needs to be blurred. Most of the time you’ll never need to make an adjustment to the default state of the parameters in the optical flow section of the filter, but we’ve exposed them for those problem shots where adjustment might help in producing the desired result.
Integrated PixelChooser with Mocha
Like most filters in the Continuum product, the Motion Blur filter includes the PixelChooser matte and masking system with integrated mocha planar tracking and spline masking making it possible to further isolate motion blur to specific regions of the image.
Description
System Requirements
OS Requirements:
- Mac OSX: 10.15 or higher
Note that Continuum ML filters require Monterey 12.0 or higher - Windows: Windows 10 and 11
Hardware:
Recommended Hardware:
- Processor: Apple M-series or Intel processors
- Memory (RAM): 8 GB minimum, 16+ GB preferred
- Disk: High-speed disk array or SSD storage
- Graphics Card: Most modern graphics cards from AMD, NVIDIA and Intel are supported. Click here for a full listing
Licensing options:
Node-locked, Subscription or floating license.
For floating and render license options, please contact us.
Supported Host Applications:
- ADOBE :
- After Effects and Premiere Pro CC 2021, 2022, 2023, 2024 (up to versions released at time of Continuum release)
- AVID :
- Media Composer 2020.x, 2021.x, 2022.x, 2023.x, 2024.x (up to versions released at time of Continuum release)
- OFX :
- DaVinci Resolve Studio and DaVinci Resolve 17.x, 18.x, 19.x
- Vegas 20, 21
- Nuke 13, 14, 15
- (up to versions released at time of Continuum release)
Host & OS Support
For compatibility with specific versions and operating systems, please see the Host Compatibility Page.
Continuum 2022 v15.0.0 for Adobe supports the following Adobe host applications:
macOSX 10.14, 10.15, 11.x, 12.0 (as appropriate for the host version in use). Note, Continuum 2022 v15.0.0 supports running natively on M1/ARM64 native chipsets for Premiere Pro versions which themselves support running natively on M1/ARM64. After Effect does not itself run natively on M1/ARM64 at the time of this release. Note the Particle Illusion custom UI runs in Rosetta emulation mode while the rest of Continuum including Particle Illusion rendering will run natively in native host enviroments. Note that Title Studio does not support loading/rendering C4D models when running natively on M1/ARM64.
- Adobe After Effects and Premiere Pro CC 2019, 2020, 2021, 2022 (up to versions released at time of Continuum release)
Windows 10 x64, Windows 11:
- Adobe After Effects and Premiere Pro CC 2019, 2020, 2021, 2022 (up to versions released at time of Continuum release)
Continuum 2022 (v15.0.0) for Avid AVX supports the following host applications:
Macintosh:
- Avid Media Composer 2018.x, 2019.x, 2020.x, 2021.x (up to Avid versions released at time of Continuum release) and running macOS 10.14, 10.15, 11.x, 12.0 (as appropriate for the host version in use). (Intel chipsets only. M1 / ARM chipsets are not supported by the Avid host at the time of this release.)
Windows:
- Avid Media Composer 2018.x, 2019.x, 2020.x, 2021.x (up to Avid versions released at time of Continuum release) and running Windows 10 or Windows 11
Continuum 2022 (v15.0.0) for OFX (OpenFX) officially supports the following host applications:
Note that Continuum OFX may work to varying degrees in other OFX hosts, but at this time it is only officially supported in Resolve, Vegas Pro, and Nuke. Note that official Resolve support does not yet include the embedded Fusion page within Resolve. Note that the Apple App Store version of Resolve is not fully supported and direct downloads of Resolve from the Blackmagic Design site should be used instead.
macOS 10.14, 10.15, 11.x, 12.0 (as appropriate for the host version in use): Note, Continuum 2022 v15.0.0 supports running natively on M1/ARM64 native chipsets for Resolve host versions which themselves support running natively on M1/ARM64. Note the Particle Illusion custom UI runs in Rosetta emulation mode while the rest of Continuum including Particle Illusion rendering will run natively in native host enviroments. Note that Title Studio does not support loading/rendering C4D models when running natively on M1/ARM64. [Up to host versions released at time of Continuum release]:
- DaVinci Resolve Studio and DaVinci Resolve 15.x, 16.x, 17.x
- Nuke 12, 13
Windows 10 x64 and Windows 11 [Up to host versions released at time of Continuum release]:
- DaVinci Resolve Studio and DaVinci Resolve 15.x, 16.x, 17.x
- Magix Vegas15, 16, 17, 18, 19
- Nuke 12, 13 (4k monitor support on windows requires Nuke 12.1 or higher)
Additional OFX Host Version Requirements:
Note that due to variation from one OFX host to another, some features or effects may not be available in all OFX hosts. Furthermore, some Continuum features have additional host version requirements:
- In order to access dynamic host frames in previews inside custom UI panes such as Mocha, Particle Illusion, Title Studio, and the FX Browser in Resolve you must use the paid Studio version of Resolve and you must use Resolve Studio 12.5 or higher. Similarly, BCC Optical Stabilizer requires the paid Studio version of Resolve.
Graphics Cards:
We recommend that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.
Graphics Cards: Guidelines for Graphics Card Support
- We recommend that you run the latest graphics card driver version supported by your host application.
- Graphics Cards must support OpenGL 2.1 or higher.
- Editing in HD? A graphics card with a minimum of 1GB of RAM is recommended for best performance.
- Editing in 2K or Higher? A graphics card with a minimum of 2GB of RAM is recommended for the best performance.
Change Log
New for Continuum 2024.5
- BCC+ Retimer ML – Generate crisp, clear time warps without nasty artifacts.
- BCC+ Witness Protection ML – Hide, mask & track multiple faces in record time.
- BCC+ Color Link – Link the color of a background plate to a foreground layer. Includes 20 built-in blend modes and multiple sampling methods.
- Updated Effects – Featured in Key and Blend, Warp, Stylize, and Transitions categories. Plus, BCC+ Denoise ML is 2x faster with more models.
- Particle Illusion Improvements – Use easy-to-use presets to carve an emitter’s position path, quickly replace complex emitters, and find parameters fast with a new built-in search.
- Performance Boost – Experience speedier playback in the FX Editor and improved performance when Mocha tracking.
FAQs
Tutorials
Boris FX Continuum Premium Filter Motion Blur Tutorial #gettingstarted
This series of tutorials shows you how to use the Continuum Premium Filter Motion Blur to simulate realistic motion blur or interesting stylized effects, in After Effects, Premiere Pro, Avid Media Composer, and DaVinci Resolve.
More...