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3D Rendering (285 Tutorials)

red giant geo getting started

Getting Started with Red Giant Geo (2 Parts)

April 16, 2024

In this duo of tutorials, Chad Perkins walks you through how to get started with Red Giant Geo in these two tutorials.

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Fidget Spinner 3D Hard Surface Maya Modeling

Fidget Spinner 3D Hard Surface Maya Modeling #mayamonday

April 1, 2024

3DWolf walks you through how to create a Fidget Spinner in Maya, from modeling, adding materials and lighting, and rendering with Arnold.

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in depth vegetation

A Guide to Realistic Digital Vegetation Creation for 3D Landscapes

March 21, 2024

Creating immersive, realistic vegetation is an art form in itself. Learn about tools and libraries to help you create realistic vegetation.

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v-ray rhino camera

Create captivating camera effects with V-Ray for Rhino

March 12, 2024

Learn how to set up the camera in Chaos V-Ray for Rhino, including depth of field and the snapshot feature. Download a free trial today.

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How to Transfer your Enscape scenes to V-Ray for 3ds Max

How to Transfer your Enscape scenes to V-Ray for 3ds Max

February 15, 2024

Watch this Chaos Encape to 3ds Max workflow tutorial to effortlessly transfer your footage. Plus, refine materials and cameras in V-Ray.

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arnold distance shader tutorial

How to use the distance shader in Arnold to create a ripple using bump mapping in Maya

January 12, 2024

Learn how to use Autodesk Arnold’s distance shader with the cell_noise and bump 2D shader to create some sand and water ripples around an object, and get some new ideas on how to use that shader, with this short tutorial.

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Vertex Map Tag in Redshift

Vertex Map Tag in Redshift for Cinema 4D

January 2, 2024

renderbaron walks you through using the Vertex Attribute Node with a corresponding Vertex Map tag in Redshift for Cinema 4D.

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unreal gameboy gsg tutorial

Create a Photoreal GameBoy Color in Unreal Engine | Full Workflow

November 29, 2023

Remember these? Learn how to create a photoreal Gameboy in Unreal Engine with this tutorial from Pwinsher.  Download the project files from Greyscalegorilla and follow along. 

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uE5 redshift

UE5 + Redshift SubSurface Scattering

November 28, 2023

Winbush shows you how to use Unreal Engine 5 with Redshift to create beautiful and realistic subsurface scattering effects for your materials

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Live Q&A Greyscalegorilla

Plus for Everyone: Live Q&A With Nick & Chad at Greyscalegorilla

November 14, 2023

Last week, Greyscalegorilla announced that Greyscalegorilla Plus is now for everyone, compatible with ALL 3D apps. You must have some questions!

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Realistic Snow v-ray

Creating Realistic snow with V-Ray for 3ds Max

November 14, 2023

Using displacement, noise textures, and scattering, achieve that realistic snow covered look with V-Ray in 3ds Max

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Rhinozine

Rhinozine: Elevate your Grasshopper Game and lots more!

November 13, 2023

Checkout Rhinozine, an online magazine for Rhino artists, covering topics like Tips & Tricks, Inspiration, Education, jobs, and more.

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Bifrost Bootcamp 2: Scattering Tree Landscape for Game Engines

Bifrost Bootcamp 2: Scattering Tree Landscape for Game Engines

November 13, 2023

Bifrost Bootcamp 2, a workshop for aspiring technical artists, learn how to create to a fall landscape and bring it into a game engine.

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Pixel Lab Unreal Materials for Motion Graphics

8 Master Materials – Unreal Materials for Motion Graphics

November 8, 2023

Watch 8 Master Materials Tutorials for the new Pixel Lab Unreal Materials for Motion Graphics, including Neon, Plastic, LED, Glass, more.

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Pixel Lab Unreal Materials for Motion Graphics

Unreal Materials for Motion Graphics #gettingstarted

November 8, 2023

Jump into Pixel Lab Unreal Materials for Motion Graphics fast. The bundle includes 8 master materials, 340+ fully customizable materials, more

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