Autodesk Tutorials - https://www.toolfarm.com/tutorials/autodesk_products/ After Effects Plugins | Cinema 4D Plugins | 3D Software Thu, 18 Jul 2024 17:11:09 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 How to Choose the Right 3D Rendering Software UPDATED July 19 https://www.toolfarm.com/tutorial/in_depth_3d_renderers/ Thu, 18 Jul 2024 17:02:30 +0000 https://www.toolfarm.com/?post_type=tutorial&p=22637 There are so many renderers available out there, and how does an artist know what to choose? Learn what the different renderers offer.

The post How to Choose the Right 3D Rendering Software UPDATED July 19 appeared first on .

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In the world of professional 3D animation, archviz, and design, creating stunning visual experiences is paramount. Selecting the right 3D renderer can significantly impact quality, efficiency, and creative potential. In this blog post, we will delve into the crucial factors that you, the professional artist, should consider when selecting a 3D renderer. Make a well-informed decision that aligns perfectly with your needs and artistic vision. Get ready for an informative and captivating read!

Featured Image

Photo by SIMON LEE on Unsplash

Updated 18 July 2024

This is a living document. There is a vast amount of information here and updates come out so often. We will try our best to keep it updated, nonetheless, some information may not be fully correct or out-of-date. Please let us know if something is incorrect so that we may update the article or product information

Update Log

To view the update log, scroll to the bottom of the page.


Choose the right 3D rendering software for your needs

A standalone 3D renderer vs. the bundled renderer

The 3D renderer bundled with your 3D animation software is fine for basic tasks and visualizations. However, if you’re looking for advanced functionality and performance, a standalone 3D renderer is better for many 3D artists and designers. Why is that?

  • Focused development. Dedicated teams generally develop standalone 3D renderers. They are focused on implementing the latest rendering techniques and technologies.
  • Advanced capabilities. Standalone renderers include more options and customizations catering to specific industries and artists’ needs. These options give the artist more control over lighting, shading, materials, and other rendering parameters.
  • Continuous development. Developers of standalone 3D renderers tend to have a faster development cycle and frequent updates that improve performance, introduce new features, and fix bugs.
  • A large ecosystem. Some renderers support multiple host integrations, plugins, scripts, cloud integration, collaboration tools, and more.

How to Choose the Right Standalone 3D Renderer for your needs

Choosing the perfect 3D rendering software for your needs can be intimidating, but there are some factors to consider to help you make an informed decision. Doing your homework upfront will ensure you choose the best tool for your needs, and save you money and time.

Below, read some tips on finding the right tool for what you need for the job.

1. Narrow down your list to your industry

Some industries require the use of a specific 3D application. For example, if you work with architectural design and use 3ds Max, you may need a specialized renderer for architectural visualization, like V-Ray. Different types of projects, such as television ads, automotive product design, 360° panoramas, VR, or game development, require different rendering capabilities, too. Eliminating software outside of your industry will narrow the pool of choices immediately.

If you’re new to the industry, ask what other professionals use. If you don’t know anyone personally, find a user forum for the industry and ask.

2. Compatibility and Integration

Now that you’ve narrowed your list, ensure your computer meets the minimum hardware requirements for components like your current operating system, CPU, GPU, RAM, and storage for the renderer you choose. If you’re using a Mac, you can cross those Windows-only tools off your list.

In addition, make sure that the renderer is compatible with your existing versions of 3D software and tools. In other words, if you’re running an older version of 3ds Max or Cinema 4D and have no plans to upgrade your host, ensure the renderer supports that version.

Compatibility is crucial to maintaining a smooth workflow. You want to easily transfer files, materials, and settings between different applications.

3. Download free trials & demo versions

Once you’ve narrowed the field to 2-4 3D rendering programs, download free trials. This will determine whether the renderer presents the range of features you need. I recommend that render the same scene in multiple or more 3D renderers and compare render quality, lighting, shading, speed, etc. Does the software allow you to fine-tune settings to achieve your preferred artistic style and aesthetic?

4. Choose the tool with features that meet your design objectives

According to Ilustraviz.com, “While a good 3D Render is definitely all about the overall form and silhouette, details do matter.” Look for a 3D renderer that offers detailed rendering, realistic lighting and shadows, accurate proportions, lifelike textures and materials, versatile lighting setups, scalability for objects, stunning post-production effects, impressive speed, and, of course, quality. More on rendering quality in point 5.

Determine whether the 3D renderer has the flexibility, customization, and personalization options needed. Can it handle a wide range of materials and textures? Does it support advanced lighting and particle effects? Look for a renderer that provides robust features and the ability to tweak settings to achieve your desired artistic style and aesthetic.

5. Rendering Quality vs. Rendering Speed and Efficiency.

Rendering software will devour your computer’s resources. Rendering speed can vary significantly between different rendering tools, and, as you know, efficiency is essential to meeting project deadlines and maximizing productivity. Ideally, you want a balance between rendering speed and rendering quality. Test rendering speeds by rendering the same project with similar settings in multiple renderers. As you try a few different tests, note render speeds.

Renderers employ different algorithms and techniques, resulting in vast differences in lighting, shading, texture, and overall visual fidelity.

What to look for:

Look at your render tests and examine the results for the following list from Top Things to Look at in a 3D Render for your project from Plus Render.

  • Extensive Detailing. Is it photorealistic? Zoom in to look at the small details, curves, and more.
  • Lighting and shadows. Do the lights and shadows look realistic or fake? Check both the dark and light areas.
  • Proportionality. Are the elements in your 3D rendering producing natural-looking proportions?

In addition, read user testimonials and ask for recommendations from other artists in the field.

Also determine whether the software has features to streamline your workflows, such as distributed rendering, GPU acceleration, and support for network rendering.

Related

NEW What Is PBR (Physically-Based Rendering)? A complete guide from Chaos

6. Cost and Licensing

Rendering software will have an initial cost if it’s a perpetual license, plus ongoing maintenance costs. However, subscription licensing is currently the most common licensing option for 3D rendering software. If you plan to expand your team or projects you also will need to find out if the licensing is scalable. More about Types of Licenses.

7. Learning Curve and Support

Some renderers, like Corona, are as simple as drag and drop. Others, like V-Ray, have a steeper learning curve, requiring time and effort to become proficient. Discover whether the 3D rendering software has learning resources such as tutorials, documentation, and active user communities. Additionally, find out if the developer provides reliable technical support, in case you find any issues or challenges during your creative projects.


3D Rendering Software

Note: Pricing and system requirements are accurate as of the publishing of this article. We will keep this document updated when we get around to it. Please check for current versions.

Comparison Chart – Quick Reference

RendererDeveloperCurrent Host SupportDeveloped forGPU / CPU BasedOffline / Real-Time / InteractivityBias / Physically AccurateGI Method
Corona RendererCorona3ds Max
Cinema 4D
ARCHICAD (alpha)
Blender (add-on in development)
Architectural visualization
Automotive and product design, Television ads and title sequence
CPUOffline rendering with support for interactive renderingUnbiased & BiasedIntel Embree Ray Tracing Kernels
Cycles 4DInsydiumCinema 4D with X-ParticlesVFXGPU/CPUOffline (Real-time Preview)UnbiasedPath Tracing
EnscapeChaosSketchUp
Rhino
Revit
Archicad
Vectorworks
Architectural design
BIM managers
Viz specialists
GPU onlyReal-TimePartially physically accurateMultibounce
finalRenderCebas3ds Max
Maya (beta)
VFXHybrid, GPU (Nvidia CUDA) or CPUOfflineUnbiasedPhysically Based (Spectral) Wavelength Simulation
MaxwellNext LimitStandalone with plugins for:
Maya
3ds Max
Softimage
Form•Z
Modo
Nuke
Rhino
ArchiCAD
Revit
Sketchup
VFX
CGI
Animation
Architectural & product visualization
Hybrid - See Maxwell for details.OfflineUnbiased
Delivers physically accurate models
A variation of Metropolis light transport
RedshiftRedshiftMaya
Softimage
3ds Max
Cinema 4D
Houdini
Katana
VFX
Animation
Hybrid - See Redshift for more information)OfflineBiased, not physically accurateRay Tracing
RenderZoneform•ZForm•ZForm•Z usersHybrid or GPU (NVIDIA CUDA)OfflineUnbiased & BiasedRay Tracing
V-RayChaos3ds Max
Maya
Cinema 4D
SketchUp
Revit
Rhino
Houdini
Nuke
Unreal
Blender
Professional artists and designers in architecture, games, animation, VFX, and VR.CPU, GPU, or HybridOffline rendering with support for interactive renderingUnbiased (optional)
Fully physically accurate
Path Tracing
VantageChaos3ds Max
Maya
Cinema 4D
Archviz artists
VFX artists
GPU (RTX) onlyInteractiveAll supported features are physically accurateReal-time Ray Tracing
Unreal EngineEpic GamesBlender
Maya
3ds Max
Modo
Cinema 4D
ZBrush
others
Game developers, Film & TV, Broadcast and live events, Animators, Architectural and Automotive designers, Simulation developersGPU/CPUReal-TimeBiasedRay Tracing, Path Tracing, and Lumen

Individual Standalone Renderers

Autodesk Arnold Render

Toolfarm no longer carries Autodesk products

Cebas finalRender UPDATE

trueHybrid™ technology – bringing the power of CPU and GPU together! finalRender for 3ds Max is the perfect choice for 3d artists and studios alike wanting the maximum in image quality and photo-realism, without experiencing a brain melt when setting up complex scenes for rendering! And no compromises.

Cebas finalRender True Hybrid – The Details

Current Release21 April 2024
PlatformsWindows
Host Support3ds Max 2022-2025
License optionsWorkstation
Network license
GPU license
Price
  • The first option is a 1 Year Workstation License, with an MSRP of $294.00 (Toolfarm Price: $279.30)
  • Second, a 1 Year Unlimited Network License, MSRP: $294.00, Toolfarm Price: $279.30
  • Lastly, a 1 Year Unlimited CUDA GPU License, MSRP: $294.00, Toolfarm Price: $279.30

cebas finalRender

cebas finalRender

finalRender is a photographer’s dream come true

cebas finalRender is a comprehensive, true Hollywood quality rendering engine that supports GPU rendering or pure CPU, as well as both technologies at the same time. finalRender’s trueHybrid™’ technology allows the user to experience all the power within ONE application

Learn MoreTry cebas finalRender for free!

finalRender in the News

Chaos Corona UPDATE

Corona

Intuitive, easy-to-use rendering engine optimized for designing high-quality, ultra-realistic projects that can be used for still images and animations.

Chaos Corona – The Details

Current ReleaseCorona 12 for 3ds Max, Released on July 2, 2024

Corona 12 for Cinema 4D – Released on July 2, 2024
PlatformsWindows (3ds Max, Cinema 4D)
macOS X (Cinema 4D only)
Host Support3ds Max
Cinema 4D
License optionsSubscription licensing in tiers
PriceSolo: $358.80/yr
Premium: $478.80/yr

Chaos Corona

Chaos Corona

Realism without the headaches.

Chaos® Corona is the only renderer created specifically for high-end architectural visualization. Be an artist, not a technician, and achieve photorealism with greater ease than other rendering software.

Explore the key features in Corona for 3ds Max and Cinema 4D.

Works with Autodesk 3ds Max version 2016-2025 or MAXON Cinema 4D R17-2024.

Learn MoreTry Chaos Corona for free!

Corona in the News

Chaos Enscape

Enscape

Fast real-time renderer for high-quality 3D visualizations and immersive interactive 3D scenes in real-time.

Chaos Enscape – The Details

Current Release4.02.11
22 May 2024
PlatformsWindows 10 and higher
Host SupportAutodesk
Revit
SketchUp
Rhinoceros
Graphisoft
Archicad
Vectorworks
License optionsSubscription node-locked
Subscription floating licenses
PriceAnnual Node-Locked License: $514.80 – Recommended for individuals and smaller teams.

Annual Floating License: $898.89 – Recommended for individuals and teams who want maximum flexibility.

Upgrades are available.

*U.S./Canada sales only

Chaos Enscape

Chaos Enscape

Industry-leading real-time visualization

Enjoy the convenience of having your visualization plug-in right at hand with Chaos Enscape! This revolutionary software integrates seamlessly into popular design tools, so you can quickly and easily generate stunning real-time visuals in no time. Leave tedious workflows behind and make every stage of the design process enjoyable.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos Enscape for free!

Looking for an academic license?

Chaos Enscape - Education

Chaos Enscape - Education

Industry-leading real-time visualization - Education

Enjoy the convenience of having your visualization plug-in right at hand with Chaos Enscape! This revolutionary software integrates seamlessly into popular design tools, so you can quickly and easily generate stunning real-time visuals in no time. Leave tedious workflows behind and make every stage of the design process enjoyable.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos Enscape - Education for free!

Enscape in the news

Chaos Vantage – UPDATE

Vantage

High-quality standalone visualization tool for V-Ray artists who want to quickly explore and present their work in a fully ray-traced environment. Explore your most complex V-Ray 3D production scenes ray traced in real-time. Take advantage of a 100% ray-traced environment to handle massive scenes and produce results as close to reality as possible. Unlike any other real-time game engine alternatives Vantage can keep up real-time frame rates even with massive scenes.

Current Release2.5.1
11 July 2024
PlatformsWindows 10 and higher
Host Support3ds Max
Maya
Cinema 4D
License optionsSubscription node-locked
Subscription floating licenses
PriceMonthly Floating License: $108.90/Month

Annual Floating License: $658.80/Year

*U.S./Canada sales only

Chaos Vantage

Chaos Vantage

High-quality scene exploration in real-time.

Explore your most complex V-Ray 3D production scenes ray traced in real-time. With Chaos® Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. Quickly create high-quality visualizations or pre-visualizations for architecture, film-making, automotive and more.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos Vantage for free!

Vantage in the News

Chaos V-Ray – UPDATE

V-Ray is the industry standard visualization tool for producing physically accurate and photo-realistic images. Built for artists, designers & jacks-of-all-trades, our 3D rendering software helps you visualize anything imaginable. Undoubtedly, you will save time and create your best work with tech from Chaos.

V-Ray also seamlessly integrates into several hosts with one license, including 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal.

Current ReleaseSee Table below
PlatformsWindows
Mac
Linux
Host Support3ds Max
Maya
Cinema 4D
SketchUp
Revit
Rhino
Houdini
Nuke
Unreal
Blender
License optionsSolo License Annual Subscription (Fixed license on one computer)

Premium License Annual Subscription (Floating license on any computer.
PriceSolo License Annual Subscription: $466.80

Premium License Annual Subscription:
$694.80


*U.S./Canada sales only
HostVersion/BuildRelease DateNotes
V-Ray for Cinema 4D6.20.0216 April 2024Details
Release notes
V-Ray for 3ds Max6.20.062 April 2024Details

Release notes
V-Ray for Maya6.20.0230 May 2024Release notes
V-Ray for NUKE5.20.002 Dec 2021Release notes
V-Ray for Houdini6.20.0215 Feb 2024Release notes
V-Ray for Revit6.10.0414 Feb 2024Release notes
V-Ray for Rhino6.20.0428 May 2024Release notes
V-Ray for SketchUp6.20.0428 May 2024Release notes
V-Ray Next for Unreal5.10.01

27 Jan 2022Release notes
Softimage3.0 (previous version)
Discontinued – V-Ray Next for Katana4.10.02 – Discontinued as of 20 Jan 202226 Mar 2019Release notes
Discontinued – V-Ray Next for MODO4.12.01 – Discontinued as of 20 Jan 202224 Apr 2019Release notes

Chaos V-Ray

Chaos V-Ray

The one renderer that does it all.

With Chaos V-Ray, the creative possibilities are endless. From bold designs to captivating stories and mesmerizing art—no matter your vision. This remarkable renderer will bring it all together with photorealistic images and animations that feature unparalleled clarity.

So unleash your imagination! Whether you use 3ds Max, Cinema 4D, or Houdini for every step of your 3D journey, V-Ray allows users worldwide to craft stunning visuals in their favorite applications.

Purchase a single V-Ray license to access all V-Ray integrations, including 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos V-Ray for free!

In Depth: Why Should I Use V-Ray?

In summary, V-Ray is a powerful 3D rendering system built for designers, architects, and jack-of-all-trades. To be sure, click to learn about how artists use V-Ray. To emphasize, there are many examples and trial versions for every field!

In Depth: Why Should I Use V-Ray?

Recent Chaos V-Ray News & Updates

form•Z RenderZone

renderzone

Add photo-realistic rendering with global illumination, ambient occlusion, and radiosity effects to form•Z! Single user license of RenderZone plugin for form·Z 10.

Form•Z RenderZone – The Details

Current Releasev10.0.1, 12 February 2024
PlatformsMac
Windows
Host SupportForm•Z
License optionsPerpetual license for form•Z Pro or Core
PriceMSRP: $395.00, Toolfarm Price: $375.25

INSYDIUM Cycles 4D – EOL

From INSYDIUM: Cycles 4D is EOL, we’ve stopped developing Cycles to focus on the other products within INSYDIUM Fused and to expand development beyond Cinema 4D.

Cycles is an unbiased GPU/CPU render engine developed by the Blender Foundation and made available under the Apache 2 licensing system. Cycles 4D is a dedicated bridge plugin allowing Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D without t an external application.

Insydium Cycles 4D – The Details

Current ReleaseBuild 559, Update 1 December 2022- Supports Cinema 4D R19-2023
PlatformsMac*
Windows
Host SupportCinema 4D with access to X-Particles
License optionsPerpetual license with and without Maintenance

Subscription
PriceSold as part of INSYDIUM Fused

Fused Complete (No Maintenance): $1,995

License + 12 Months Maintenance: $890

Annual Subscription: $435.00
*Cycles 4D does not support Apple M Series.

INSYDIUM Fused Annual Subscription

INSYDIUM Fused Annual Subscription

All INSYDIUM products in one collection

INSYDIUM Fused gives you the ultimate toolkit to create mesmerizing particle effects, realistic terrains, animate plants – and more! With this powerful collection of plugins and products at your disposal plus an array of assets just waiting for you to discover them, there’s no limit to what creative solutions can arise. Plus with technical support available any time should anything come up along your artistic journey – you’re guaranteed success in completing even the most complex projects easily.

The INSYDIUM Fused Annual Subscription provides the Fused license on an annual basis. The full collection is only available if your license has Maintenance or you have a Subscription.

Learn More

INSYDIUM Fused Perpetual License

INSYDIUM Fused Perpetual License

INSYDIUM's collection of Plug-ins, Products, and Benefits

INSYDIUM Fused gives you the ultimate toolkit to create mesmerizing particle effects, realistic terrains, animate plants – and more! With this powerful collection of plugins and products at your disposal plus an array of assets just waiting for you to discover them, there’s no limit to what creative solutions can arise.

Plus with technical support available any time should anything come up along your artistic journey – you’re guaranteed success in completing even the most complex projects easily.

Learn More

INSYDIUM Fused Perpetual License

INSYDIUM Fused Perpetual License

12 Months Maintenance for Fused Users

INSYDIUM Fused Annual Maintenance, existing users get 12 months of Technical Support and instant access to exciting new features for Fused.

If you purchase Fused perpetual, the first 12 months of Technical Support and Updates are included. With this in mind, to continue to receive Technical Support and Updates, you must purchase the INSYDIUM Fused Annual Maintenance.

Learn More

Cycles 4D in the News

Maxon Redshift – UPDATE

Redshift for Maxon

Redshift is a powerful GPU-accelerated renderer, built to meet the demands of contemporary high-end production rendering. In other words, Redshift is tailored to support creative individuals and studios of every size. In fact, Redshift offers a suite of powerful features and integrates with industry-standard CG applications.

Redshift – The Details

Current Release3.6.04 (2024.07) – July 17, 2024 [Release notes]
PlatformsMac
Windows
Host SupportMaya
Softimage
3ds Max
Cinema 4D
Houdini
Katana
License optionsRedshift is a licensed per machine with no limit on the number of GPUs*. To clarify, there is no distinction is made between workstations and render nodes. In other words, 1 license is good for 1 machine.
PriceAnnual Subscription:
$264

Also sold as part of Maxon One.

GPU/CPU Notes:

As of the 3.5 release in April 2022, users can now render with Redshift inside Cinema 4D. The rendering can be in CPU or hybrid mode, which uses CPU and GPU, without a separate Redshift product subscription.

  • Redshift CPU, which uses just the CPU
  • Redshift XPU lets users render a hybrid, with CPU and GPU simultaneously.
  • Note: Users can also still render with the GPU.
  • Please see the system requirements for GPUs for all operating systems.

Redshift by Maxon

Redshift by Maxon

Redshift Now Available as Subscription

Redshift is the world’s first fully GPU-accelerated, biased renderer built to meet the specific demands of contemporary high-end production rendering in C4D. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering. Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds.

Learn MoreTry Redshift by Maxon for free!

Maxon One

Maxon One

Cinema 4D, Forger, Red Giant, Redshift, Universe, and ZBrush in One Bundle!

Introducing Maxon One – the ultimate subscription package for 3D artists and motion designers looking to bring their creative projects to life. With Maxon One, you gain instant access to an award-winning 3D animation tool with Cinema 4D as well as Red Giant Complete’s full collection of powerful tools for editing, VFX, and motion design. Plus, with ZBrush included in the bundle, you have the freedom to model sophisticated illustrations limited only by your imagination. Finally, the ultra-fast GPU renderer Redshift for Cinema 4D is also included. Now you can push the boundaries of what’s possible and take your creativity to a whole new level with a single all-encompassing package. Unlock the full potential of your creative brilliance with Maxon One!

Learn MoreTry Maxon One for free!

Redshift in the News:

Maxwell Render UPDATE

maxwell 5 dropdown

To summarize, Maxwell is legendary for its quality and realism. It delivers great results via a simple set-up, which lets you focus on lighting. Now, Maxwell easily integrates a powerful denoiser (by Innobright’s Altus), while preserving texture and geometry details, effectively saving a lot of time. You can obtain your images around two to six times faster, depending on the scene for a similar amount of detail. Instead of rendering your images to a high sampling level, allow the denoiser to work with lower levels.

Multi-GPU Rendering / Hybrid Rendering?

*** Maxwell renders on GPU or CPU, or you can render both simultaneously. They do not seem to use the term “hybrid rendering” in their manual or marketing materials, however, so it is unclear if it’s not the same or not the same terminology.

Maxwell also has a feature called Multi-GPU, introduced in Maxwell 5, which allows users to use two or more graphics cards while rendering. This is Windows only, however. From the Maxwell system requirements, “Graphics cards that support CUDA platform (Nvidia), running on Windows. No AMD or Intel will work, sorry. This means GPU engine is not supported for Mac, as they don’t use Nvidia cards.”

Maxwell Render – The Details

ProductVersion & Release DateRelease Notes
Standalonev5.2.1.49 – 06 Jul 2021Release notes
3ds Maxv5.2.2 – 08 Jun 2023Release notes

Added support for 3ds Max 2023 and 2024
Mayav5.2.2 – 15 Jun 2023Release Notes

Added support for Maya 2023 and 2024
Cinema 4Dv5.2.5 – 07 Mar 2024Release notes

Added support for Cinema 4D 2024
RhinoVersion 5.2.6.7 – 08 Jul 2024Release Notes
form•Zv5.2.1.1 – 06 Jul 2021Release notes

Built for Maxwell Render 5.2.1.49
SketchupVersion v5.2.4 – 29 Apr 2024Release Notes

Added support for SketchUp 2024
Archicadv5.2.4 – 23 Nov 2023Release notes

Added support for Archicad 27
Revitv4.2.5 – 05 Jun 2019Release notes

Added support for Revit 2020.
ModoDiscontinued
PlatformsMac
Windows
License optionsNode-locked or Floating licenses
PriceStarting at $595, depending on the host.

Next Limit Maxwell | Studio

Next Limit Maxwell | Studio

Independent scene editor with a full 3D environment

Maxwell Studio is a sophisticated independent scene editor with a full 3D environment, offering an alternative workflow for those Maxwell Render users that work with 3D or CAD applications for which there are no Maxwell plugins.

Learn MoreTry Next Limit Maxwell | Studio for free!

Maxwell Bundle

Maxwell Bundle

All in one & one for all

The Maxwell | Bundle contains all Maxwell plugin integrations and Maxwell | Studio in one product.

One Maxwell | Bundle license equals one license seat in either of the products included – Studio, Rhino, Cinema 4D, 3ds Max, SketchUp, Maya, ArchiCAD or formZ.

One license to switch between and use as needed. One day you could be using Maxwell | SketchUp, and on the next – Maxwell | Studio or the plugin for Cinema 4D.

Learn More

Maxwell in the News:

Maxwell Render exporter for Blender

While there doesn’t seem to be official support for Blender, there are some tools that you can try. I have not tried either of these so these links are informational.

Otoy Octane

Previously, we’ve left Octane off the list because we do not sell it. A couple of people recently asked us why we are snubbing Octane. We are not snubbing it. We think it’s a great product and would love to carry it. However, we’re not going to put the energy and time into keeping it updated here since we do not sell it, and it’s tough enough to keep what we do sell up to date. Hopefully, we’ll be able to add it to this list in full detail! We’d like that very much!

Unreal Engine

Define rule-breaking physics, create lifelike characters, or animate the movement of a single blade of grass—and render it all at the speed you can dream it. Epic Games originally designed Unreal Engine to give them the creative freedom they always wanted as developers. Today, their goal is to push the boundaries of innovation with every release so that only you, not your tools, get to decide the limits of what’s possible.

Nanite is UE5’s virtualized micropolygon geometry system. In UE 5.4, the experimental new Tessellation feature delivers fine details such as cracks and bumps, added at render time, without altering the original mesh.

In addition, variable rate shading (VRS) via Nanite compute materials brings substantial performance gains. There’s also support for spline mesh workflows—great for creating roads on landscapes, for example. In addition, a new option to disable UV interpolation enables vertex-animated textures to be used for World Position Offset animation. In other words, the AnimToTexture plugin now works with Nanite geometry as of v5.4.

Epic Games Unreal Engine – The Details

Current Releasev5.4, April 2024
PlatformsMac
Windows
Host SupportBlender, Maya, 3ds Max, Modo, Cinema 4D, ZBrush, and others
License optionsIf you’re using Unreal Engine for commercial purposes, have generated more than $1 million in the past 12 months, and are not creating a game or application that relies on engine code at runtime and will be licensed to third party end users, then a seat license fee is required. Includes Annual license to Unreal Engine, Twinmotion, and Reality Capture.
PriceFree for individuals and businesses with revenue under 1M in the last 12 months.

$1,850 for individuals and businesses with revenue exceeding 1M in the last 12 months

Related articles:

NEWWhat is the Best External Render Engine of 2024: A Comprehensive Overview – Pixel Lab gives its opinion on the topic.


Updates from 2024

  • 16 July 2024: Chaos Corona, Enscape, Vantage, and V-Ray for Cinema 4D are recently updated. Redshift, and Maxwell for Rhino have also had updates.
  • 7 June 2024: Chaos Enscape, V-Ray, and Vantage updates. Cycles 4D is EOL. Redshift updated.
  • 1 May 2024: Added Unreal Engine, updated form•Z RenderZone to v10, Maxwell Render plugin updates, and Chaos updates.
  • 15 April 2024: Updates for Redshift, Chaos Products, Removed Arnold
  • 20 April 2024: Updates for Redshift, Chaos Products, and Arnold
  • 21 February 2024: Updates for Redshift, Chaos V-Ray for Houdini and Maya, and Autodesk Arnold
  • 7 February 2024: Added articles about renderers and PBR, updated V-Ray, Redshift
  • 8 January 2024: Added product news listing feature to updates. Updated Redshift, Arnold, Chaos, V-Ray, Chaos Corona, Chaos Enscape, and Chaos Vantage.

Updates from 2023

The post How to Choose the Right 3D Rendering Software UPDATED July 19 appeared first on .

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In Depth: Fireworks Extravaganza with Fun New Content https://www.toolfarm.com/tutorial/fireworks-in-depth/ Wed, 03 Jul 2024 21:29:59 +0000 https://toolfarm.local/?p=15389 Each July 4 we update a collection of fun tutorials on making fireworks. Enjoy tutorials for Particular, Particle Illusion, X-Particles, more!

The post In Depth: Fireworks Extravaganza with Fun New Content appeared first on .

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Happy Independence Day, America! Our annual fireworks article was originally published in July 2015, and we’ve updated the article annually with explosive new goodies. This year, we gave it a total overhaul!

Some Breathtaking Fireworks Examples

Let’s be honest… fireworks on video are not usually too interesting. They lack the excitement and sensory stimulation of being there in person. Until smell-o-vision is a reality in your VR headset, you’ll have to light a match and imagine the smell of sulfur smoke.

We’ve found some visually breathtaking examples so when creating your digital fireworks, it’s important to look at examples to match the look for realism.

The Hidden Science of Fireworks

Learn about fireworks and pay close attention to the physics in this video from Veritasium.

Best Fireworks Festival “Nagaoka” Nigata JAPAN

I was in Montreal about 20 years ago and the city hosted a fireworks competition with different countries competing, including Japan. We saw displays from two countries but nothing like this!

GoPro Awards: FPV Drone Inside of a Fireworks Show

A drone is an incredible way to film fireworks, I’d be afraid of my drone being hit! If you have a drone in the US, there is no law against filming fireworks. Watch a video from Ken Heron with tips: Drone INSIDE fireworks Legally and Safely | Plus audio Editing TIPS

Fireworks filmed with a drone

The AlteredStates video below is from 2014 but is still one of the most incredible fireworks videos I’ve ever seen. It was shot with a DJI Phantom 2 with a GoPro Hero 3 silver.

Fireworks Stock Assets

Why start from scratch? Especially if you’re a video editor or 3D artist and don’t do this type of effect, we have some great options to add fireworks to your videos.

Pixel Lab VFX Elements Volume 6: Fireworks

Pixel Lab VFX Elements Volume 6: Fireworks

Pixel Lab VFX Elements Volume 6: Fireworks

25 VFX Elements for Your Render Engine of Choice

The Pixel Lab VFX Elements: Fireworks has 25 incredibly realistic firework animations. They can be loaded into any render engine that supports VDBs such as Blender, Octane, Redshift, Arnold, Houdini, Cycles and many more. You can mix and match them too.

Learn More

Pixel Lab Concert Pyro Bundle

The Pixel Lab created assets to save you time and hassle. These are baked into alembic files or VDB files which you can drag and drop into almost any 3D application and you will have instant pyrotechnics!

100 beautiful smoke, spark, confetti and fire simulations

Pixel Lab Concert Pyro Bundle gives you all 4 Concert Pyro products, Concert Confetti, Sparks, Fire, and Smoke Bursts together, with a savings of 30%!

Fill your library with 100 beautiful smoke, spark, confetti and fire simulations so you’re ready for any project!

Learn More

VFX Central Essential Pack

VFX Central Essential Pack

VFX Central Essential Pack

Drag & Drop, Professional Stock FX for your Composites.

The VFX Central Essential Pack includes: 4k Anamorphic Flares, 5k/6k Fire Explosions, 4k Digital Storm Effects & 1080P Digital Fireworks – Perfect for a huge celebration environment shots!

Learn More

Fireworks Tutorials

Fireworks can be created using a particle generator, taking time to get the physics right. To make things easier, multiple plug-ins are specifically for creating fireworks. That said, they don’t always look natural. One of the toughest things about creating fireworks is getting them to look realistic. They need glow, smoke, the proper physics, depth of field, etc. And, adding some sound effects can help your fireworks come to life!

Fireworks with After Effects

Since many of our readers are After Effects users, that’s a great place to start. There have been so many tutorials about creating fireworks over the years.

How To Animate a Firework Rocket (smoke, fire, stroke explosion) – After Effects Tutorial

Oliver Randorff explains how to make a fun animated firework rocket. I like the cell animation style he uses in his tutorials. Check out his YouTube Channel.

Firework Particles Text Animation in After Effects – No Plugins

Avnish Parker shows you how to create many different types of fireworks directly in After Effects without the use of any third-party plug-ins.

Adobe Creative Cloud for Teams & Businesses - All Apps

Adobe Creative Cloud for Teams & Businesses - All Apps

Creativity for all.

Adobe Creative Cloud gives you the world’s best creative apps and services so you can make anything you can imagine, wherever you’re inspired.

Enjoy the entire collection of our creative desktop and mobile tools, like Photoshop, Illustrator, InDesign, Adobe Premiere Pro, and more with Adobe Creative Cloud.

Learn More

DaVinci Resolve Fireworks Tutorials

How to add Fireworks to your videos

Video Editor Studio explains how to composite fireworks into your shots in Resolve.

How to make Realistic Fireworks in DaVinci Resolve

VFX BLEND shows you how to make realistic fireworks in DaVinci Resolve.

Blackmagic Design DaVinci Resolve Studio

Blackmagic Design DaVinci Resolve Studio

Over 300 new features, including HDR Grading, AI-based magic mask, improved editing, and much more!

DaVinci Resolve is the world’s only solution that combines editing, color correction, visual effects, motion graphics, and audio post-production all in one software tool! Its elegant, modern interface is fast to learn and easy enough for new users, yet powerful for professionals. DaVinci Resolve lets you work faster and at a higher quality because you don’t have to learn multiple apps or switch software for different tasks. That means you can work with camera original quality images throughout the entire process. It’s like having your own post-production studio in a single app! Best of all, by learning DaVinci Resolve, you’re learning how to use the exact same tools used by Hollywood professionals!

Learn More

Trapcode Particular

Fireworks Tutorial IN LESS THAN FIVE MINUTES

Michael Szalapski from Maxon shows you how to make fast fireworks with Particular.

Create Realistic Fireworks in After Effects with Trapcode Particular

Ignace Aleya walks you through the procedure of designing your own firework display with Trapcode Particular.

After Effects Tutorial: Firework Animation using Trapcode Particular

This one is from 2019.

Red Giant - Annual Subscription

Red Giant - Annual Subscription

Get all the tools from Red Giant at one low price with Red Giant.

Maxon Red Giant is the leading provider of visual effects and motion graphics tools, offering innovative and powerful solutions for filmmakers, editors, motion designers, and visual effects artists. Red Giant tools empowers artists, filmmakers, and designers to bring their creative visions to life.

Get all the Red Giant tools for filmmaking and motion graphics. You’ll enjoy access to Trapcode, Magic Bullet, VFX, and Universe – each designed with innovative features that make it easy to craft eye-catching visuals!

Learn MoreTry Red Giant - Annual Subscription for free!

Boris FX Fireworks Tutorials

Boris Continuum Particle Emitter 3D

I did a webinar for Boris FX back in 2012. I didn’t write the tutorial, and it is a bit complex with a lot of manipulation of the settings, but the final fireworks looked nice and believable. (The fireworks portion starts at 18:00)

Boris FX Particle Illusion

Download the free standalone version of the Particle Illusion tool now available! In addition, you can still get the premium filter here: Boris FX Particle Illusion Free.

Boris TV, Episode 173 – A Fireworks Spectacular

Here’s another tutorial from Boris FX. This time, Paul Ezzy teaches you how to quickly create a fireworks display in Adobe After Effects to add to your hometown skyline. Simply swap out the image after you download the complimentary project files – template and presets included! You’ll create 4 different displays with BCC Particle Emitter 3D − from basic to explosive − that rival the Boston Pops Fireworks Spectacular. Plus, learn how BCC Cartooner and BCC Pencil Sketch give you the freedom of using custom shapes.

Boris FX Continuum Annual Subscription

Boris FX Continuum Annual Subscription

The Swiss Army Knife of Plugins

Meeting tight turnarounds just got easier. The post-production industry’s most complete plugin collection delivers nearly 350 creative effects in 20 categories, 4000+ presets, built-in Academy Award-winning Mocha planar tracking and masking, a Beat Reactor that drives VFX to music, and the FX Browser. Busy editors and artists rely on Continuum to get the job done.

Learn MoreTry Boris FX Continuum Annual Subscription for free!

Boris FX Continuum Perpetual License

Boris FX Continuum Perpetual License

The Swiss Army Knife of Plugins

Meeting tight turnarounds just got easier. The post-production industry’s most complete plugin collection delivers nearly 350 creative effects in 20 categories, 4000+ presets, built-in Academy Award-winning Mocha planar tracking and masking, a Beat Reactor that drives VFX to music, and the FX Browser. Busy editors and artists rely on Continuum to get the job done.

Learn MoreTry Boris FX Continuum Perpetual License for free!

Fireworks in MAXON CINEMA 4D

How to make fireworks with Cinema 4D, Tracer, and Particles

There’s no narration in this tutorial but the process is clear.

Firework Particles In Cinema 4D

Lukas Thorup makes fireworks with Cinema 4D and Redshift

Maxon Cinema 4D Subscription

Maxon Cinema 4D Subscription

3D computer animation, modeling, simulation, and rendering software

Maxon Cinema 4D is a professional 3D modeling, animation, simulation, and rendering software solution. Its fast, powerful, flexible, and stable toolset make 3D workflows more accessible and efficient for design, motion graphics, VFX, AR/MR/VR, game development, and all types of visualization professionals. Cinema 4D produces stunning results, whether working on your own or in a team.

Cinema 4D 2024 provides unmatched speed and performance for the most sophisticated creative scenes. Rigid Body Simulations can now interact with all existing forces, pyro, cloth, and soft bodies. Pyro shines with a hot new feature that allows fire to be emitted from particles and matrices. And the new Vertex Normal tools offer artists unparalleled precision to perfect surfaces.

Learn MoreTry Maxon Cinema 4D Subscription for free!

INSYDIUM Premium Training – Fireworks – 01 – Anatomy of a Firework

Explore how real-world fireworks are built to inform the design of our X-Particles simulations.

INSYDIUM Fused Annual Subscription

INSYDIUM Fused Annual Subscription

All INSYDIUM products in one collection

INSYDIUM Fused gives you the ultimate toolkit to create mesmerizing particle effects, realistic terrains, animate plants – and more! With this powerful collection of plugins and products at your disposal plus an array of assets just waiting for you to discover them, there’s no limit to what creative solutions can arise. Plus with technical support available any time should anything come up along your artistic journey – you’re guaranteed success in completing even the most complex projects easily.

The INSYDIUM Fused Annual Subscription provides the Fused license on an annual basis. The full collection is only available if your license has Maintenance or you have a Subscription.

Learn More

INSYDIUM Fused Perpetual License

INSYDIUM Fused Perpetual License

INSYDIUM's collection of Plug-ins, Products, and Benefits

INSYDIUM Fused gives you the ultimate toolkit to create mesmerizing particle effects, realistic terrains, animate plants – and more! With this powerful collection of plugins and products at your disposal plus an array of assets just waiting for you to discover them, there’s no limit to what creative solutions can arise.

Plus with technical support available any time should anything come up along your artistic journey – you’re guaranteed success in completing even the most complex projects easily.

Learn More

INSYDIUM Fused Perpetual License

INSYDIUM Fused Perpetual License

12 Months Maintenance for Fused Users

INSYDIUM Fused Annual Maintenance, existing users get 12 months of Technical Support and instant access to exciting new features for Fused.

If you purchase Fused perpetual, the first 12 months of Technical Support and Updates are included. With this in mind, to continue to receive Technical Support and Updates, you must purchase the INSYDIUM Fused Annual Maintenance.

Learn More

Creative Video and Photo Ideas Using Fireworks

This tutorial from PremiumBeat explains how to create unique effects, backgrounds, smoky atmospheres, and more by recording real fireworks in a variety of ways.

Freebies

XEffects 2023 New Year Fireworks Title Plugin for FCP X

This freebie from idustrial revolution was created for New Year 2023. The plugin works in Final Cut Pro X and it’s perfect for your July 4th celebration videos.

28 FREE Firework Sound Effects from Premium Beat

Charles Yeager has some free fireworks sound effects to use with any host. Check out the video below!

CV-FireWorks in Cinema 4D

Get CV-Fireworks free preset for Cinema 4D from Cineversity.

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Integrate Chaos Vantage into your V-Ray 3D Workflow https://www.toolfarm.com/tutorial/integrate-chaos-vantage-into-your-v-ray-3d-workflow/ Fri, 21 Jun 2024 17:48:46 +0000 https://www.toolfarm.com/?post_type=tutorial&p=124370 Explore your most complex V-Ray 3D production scenes ray traced in
real-time. Watch a tutorial series and download a free Vantage guide.

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Explore your most complex V-Ray 3D production scenes ray traced in real-time. With Chaos® Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. Quickly create high-quality visualizations or pre-visualizations for architecture, filmmaking, automotive, and more.

Benefits of Chaos Vantage

  • Quick & easy setup: Drag and drop your V-Ray scene into Chaos Vantage and start exploring. There’s no geometry and materials to optimize, UVs to unwrap, or lighting to bake.
  • Go big!: Chaos Vantage handles gigantic scenes and billions of polygons and high-res textures without a problem. Test it with your most detailed production scenes.
  • Ray-traced quality: Chaos Vantage uses physically based lighting, materials, and global illumination to create results with photorealistic accuracy — perfect for design validation.
  • Work in parallel: Instant sync of changes to your content with a live link to 3ds Max, SketchUp, Rhino, Revit, and Cinema 4D. Speed up previz setup and rendering, and transfer any changes you make back to your DCC.
  • Animations: Create and render animated sequences directly in Chaos Vantage. Create your pitch and tell your story in real-time within Vantage. You can quickly render it offline for even better quality.
  • Easy navigation: Navigate your scene just like playing a game. There’s even automatic collision detection useful for climbing stairs and being blocked by walls — perfect for over-the-shoulder presentations.

Speed up your V-Ray workflow with Chaos Vantage

Vantage Guide Thumbnail

Learn more about how to use Vantage today and step into a world of faster, more efficient, and more stunning visualizations.

Chaos Vantage Tutorial Series

Let’s explore Vantage! Learn how to use Chaos Vantage with your 3D software. Vantage works with 3ds Max, SketchUp, Rhino, Revit, and Cinema 4D.

Chaos logo

Free 30-Day Trial

Try V-Ray, Phoenix, Vantage, Cosmos, Player, and Scans for free with a 30-day trial. Tech support included.

Tech support included.

Chaos Vantage

Chaos Vantage

High-quality scene exploration in real-time.

Explore your most complex V-Ray 3D production scenes ray traced in real-time. With Chaos® Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. Quickly create high-quality visualizations or pre-visualizations for architecture, film-making, automotive and more.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos Vantage for free!

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Fidget Spinner 3D Hard Surface Maya Modeling #mayamonday https://www.toolfarm.com/tutorial/fidget-spinner/ Mon, 01 Apr 2024 15:04:35 +0000 https://www.toolfarm.com/?post_type=tutorial&p=118750 3DWolf walks you through how to create a Fidget Spinner in Maya, from modeling, adding materials and lighting, and rendering with Arnold.

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3DWolf walks you through how to create a Fidget Spinner in Maya, starting with 4 cylinders, then connecting their vertices and beveling them. He assigns a green material and lights the fidget spinner using Arnold. If you’re new to Maya, this is the perfect tutorial to get you started in modeling.


Check out Maya Monday under Tutorials for more Maya-featured tutorials and information. In addition, check out the Bifrost Hub, for everything about Bifrost. this includes downloads, tutorials, and more.


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A Guide to Realistic Digital Vegetation Creation for 3D Landscapes https://www.toolfarm.com/tutorial/vegetation/ Thu, 21 Mar 2024 14:00:18 +0000 https://toolfarm.local/?p=13801 Creating immersive, realistic vegetation is an art form in itself. Learn about tools and libraries to help you create realistic vegetation.

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March 21 is International Day of Forests, so we’re celebrating vegetation! This article came out last month and talks about creating immersive, realistic vegetation. Learn about tools and libraries to help you grow a digital forest.

Read more about the International Day of Forests on the United Nations website

Step into the vibrant forest of 3D artistry, where crafting landscapes and vegetation that feel real is an art form of its own. Whether you’re a seasoned pro in 3D or visual effects, or perhaps you’re diving into architectural or game design, the secret sauce to cultivating realism lies in nailing the natural touch. And that’s where digital foliage steps in, breathing life into virtual realms and turning them into captivating, believable worlds.

In this guide, we’re branching out into the fascinating jungle of digital foliage tools, shining a spotlight on the top-notch solutions from e-on software, iToo Software, and Laubwerk. Plus, we’ll unravel how seamlessly these tools dance with heavyweights like Cinema 4D, Redshift, Maya, Arnold, 3ds Max, V-Ray, and the other tool kits.

Come along on this tech meets nature journey with us, where we’re about to leaf no stone unturned! We’re unwrapping the tools that let professionals plant the seeds of magic into their 3D landscapes. Whether you’re a seasoned artist branching out to level up your skills or a wide-eyed newbie eager to root yourself in the potential, this article is your guide to blossoming in the wonders of digital foliage in your projects.

Why is realistic vegetation important?

If you’re a 3D artist, you must include realistic vegetation in your scenes for several reasons.

Visual appeal

Green vegetation and open landscapes create visually appealing scenes that contribute to the overall atmosphere and mood of the game or visual effects

Authenticity

Realistic foliage helps to create an authentic environment, making it more immersive and believable for players or viewers

Environmental Design

Vegetation is vital in environmental design, providing natural elements that enhance the setting, storytelling, and world-building aspects of video games and visual effects.

Why do video game trees look so bad?

Research indicates that players prefer virtual areas with abundant green vegetation, showing the significance of incorporating realistic foliage and trees in game environments.[1] That said, video game trees are often overlooked. Below, Stylized Station explores the many reasons that trees often look bad in video games.

What Makes CG Trees Look Real?

Computer-generated (CG) trees that appear to be natural rely on various techniques and details within their modeling and rendering processes, and the list isn’t short.

To achieve realistic vegetation, 3D artists may use various techniques such as procedural generation, hand-painted assets, or a combination of both. Consider factors like scale, shape, color, texture, and density when designing vegetation elements. Some factors contributing to your vegetation’s lifelike appearance include:

  1. Highly detailed geometry: Realistic trees need detailed structures like branches, leaves, and bark that mimic nature.
  2. Species variety: Providing different versions of each tree type lets users choose based on specific contexts. Tools like iToo Forest Pack and Laubwerk offer diverse plant and tree models.
  3. Model diversity: Nature doesn’t repeat itself perfectly, and neither should your digital landscapes. CG trees should have varied leaves, branches, and foliage to avoid repetition, mirroring nature’s diversity.
  4. Photorealistic materials: Realism is boosted by textures mimicking bark, leaves, and other elements. Advanced tools apply high-resolution textures for a natural look. Using data from real trees through techniques like photogrammetry ensures ultra-realistic models.
  5. Tiling ground textures: Integrating ground textures seamlessly creates a convincing environment for the trees.
  6. Lighting and shadows: Realistic lighting is crucial. CG trees should cast shadows, receive ambient occlusion, and react to changing light conditions for believability.
  7. Environment Integration. CG trees must blend seamlessly into the broader environment. Tools like e-on software use features such as Global EcoSystem to scatter plants realistically. There are several tools available specifically for scattering.
  8. Wind and animation: Dynamic animation, like moving leaves and subtle branch motions, enhances realism by avoiding a static appearance.
  9. Seasonal adaptation: In the real world, trees change with the seasons. Digital foliage tools allowing for seasonal changes, like variations in leaf color and density, add an extra layer of realism.

Dedicated Vegetation Creation Tools & Plant Libraries

In the table below, we dive headfirst into the “branch” of plant tools and libraries, putting the spotlight on the top players like iToo Software, and Laubwerk. These tools seamlessly mesh with heavy hitters in the 3D software scene, including Cinema 4D, Redshift, Maya, Arnold, 3ds Max, V-Ray, and Corona.

Some tools are developed specifically for creating vegetation in 3D environments and they offer a lot of benefits.

Efficiency: Generate complex vegetation quickly and efficiently. Save time and budget without manually modeling each plant or tree. The tools often have features for branch placement, leaf distribution, and wind simulation, which cut down on labor.

Optimization and Performance: Advances in real-time visualization of trees and plants, such as improved geometric representation and multi-resolution models, allow for faster rendering and more efficient design systems in 3D video games.[2]

Consistency: Maintain a consistent look across your plants for a more cohesive and visually appealing rendering.

Realism: Many specialized tools have advanced features for creating highly realistic and detailed foliage. They also have features like wind and weather simulations, seasonal changes, and growth stages.

Integration: Many specialized tools integrate into your favorite host applications and rendering tools, allowing your work to be seamless.

DeveloperProductTypeDescriptionCompatibilityNotesPurchase
ChaosCosmosModel Library High quality 3D assets and materials including a category for vegetation (trees, plants, shrubs, flowers)V-Ray
Corona
Vantage
Cosmos is included with:

V-Ray
Vantage
Corona
Chaos Scatter (in V-Ray and Corona)ScatteringEasily populate scenes with selected objects – especially useful for outdoor scenes that need to be filled with greenery, rocks, grass etc.Chaos Scatter is available in Corona for 3ds Max and Cinema 4D, and V-Ray for 3ds Max, SketchUp, Rhino, Revit, Maya, Cinema 4D, and Vantage.Chaos Products
Dosch 3D Tree LibraryModel LibraryFully textured 3D-models of trees.3ds Max
Maya & Softimage
Cinema 4D
Keyshot
Lightwave & Modo
Tree Library for :

3ds Max
Maya & SoftImage
TCinema 4D
Keyshot
Lightwave & Modo
ExLevelGrowFXPluginCreate broadleaf trees, conifers, palm trees, flowers, ivy and many other vegetational compositions.3ds MaxGet GrowFX
GreyscalegorillaPlusMaterials LibraryGet 4000+ curated 3D materials, textures, models, and HDRIs including natural textures.Cinema 4D
Blender
Houdini
Unreal Engine

Renderers:
Blender
Cycles/Eevee
Houdini
Mantra
Karma
Redshift
Unreal Engine
Greyscalegorilla Plus

Greyscalegorilla for Teams
INSYDIUMTAIAOPluginA procedural plant animation system used to generate trees, flowers, grasses and custom objects.Cinema 4DOnly available as part of the INSYDIUM FUSED collectionINSYDIUM Fused Subscription

INSYDIUM Fused Perpetual
iToo SoftwareForest PackPluginBring your creations to life by effortlessly creating sprawling landscapes filled with an array of detailed, realistic objects.3ds Max

Renderers:
Arnold
V-Ray
Corona
Octane
Redshift
FStorm
Final Render
Forest Pack

Forest Pack + RailClone Bundle">
iToo SoftwareThe3DGardenModel LibraryA variety of high quality plant models from iToo Software.3ds Max
V-ray
Corona
Forest Pack Pro
Available bundled or in smaller volumesThe3dGarden Complete Bundle

All Trees Bundle

All Bushes and Flowers Bundle

All The3dGarden volumes
LaubwerkPlants KitPlugin/LibraryLaubwerk offers easy-to-use software extensions for architects and CG artists looking for authentic 3D plants, and plant scattering tools.3ds Max
Maya
Cinema 4D
SketchUp
Vectorworks 2023 (or newer)
Python
Get Laubwerk Plants Kits
LaubwerkSurfaceSPREADScatteringAn easy and efficient way to distribute Laubwerk Plants (and any other object) on a terrain.Cinema 4D
LindalëSkatterScattering, Includes LibraryMimic nature's organic appearinceSketchUpComes bundled with 3D Bazaar, an extensive repository of high-quality render-ready assets.Lindalë Skatter
MaxonRedshift Plants from LaubwerkModel LibraryElevate your digital landscapes to new heights with a diverse collection of meticulously crafted, hyper-realistic plants from Laubwerk. Cinema 4D
Redshift
New in Capsules in October 2023, available with Maxon OneMaxon One
Pixel LabMutating Materials: WoodsTexture LibraryA comprehensive collection of wood textures.Cinema 4D

Renderers:
Arnold
Arnold Mutating Materials: Woods

Redshift Mutating Materials: Woods
SiNi SoftwareScatterScatteringScatter tool for clean animation of distributed objects.3ds maxIncluded in SiNi Software All AccessSiNi Software All Access
*See product for host support specifics.

A Few Freebies for Vegetation Creation

We have collected some free textures and models that relate to plants and trees. Enjoy!

Older Freebies

  • Maya Models from Arsa3D including trees, bark, and other natural elements. This is an older site
  • 3D Tree Maker for Sketchup, Create 3D trees in a few clicks and add them to your model. Works with SketchUp 8, and Sketchup 2013-2015 only.
  • Grass Generator for 3ds Max. A grass generator plugin for 3ds Max, written in Maxscript from The Mantissa. Last updated in 2014, so it’s not new.

Tree and Vegetation Tutorials

Realistic 3D Trees Tutorial – Bring Your Renders to Life (fast and easy method)

In this webinar from VizAcademy UK, expert speakers share their tips for creating photorealistic trees in 3ds Max. Learn techniques for creating variety and randomization, lighting, and more. He’s using Corona Renderer in the tutorial and explains Corona Multi-Map and color correction.

Greenery Tips & Tricks for Realistic 3D Rendering

Another from VizAcademy UK, learn about how to create realistic foliage and plants in your architectural rendering using 3ds Max and Corona Renderer.

Trees at 9 different levels of detail | SketchUp for landscape architecture

Learn about a variety of vegetation components in SketchUp and how to get the best use of each component.

The Easiest Way to Scatter Plants In 3ds Max & Corona or V-Ray

Arch Viz Artist walks you through using Chaos Scatter for creating grass and scattering plants.

Chaos Scatter with 3ds Max

Use Chaos Scatter in Corona or V-Ray for 3ds Max to create natural environments by distributing grass, trees, and much more.

Chaos Scatter with 3ds Max (Corona Version)

Create complex exteriors with Chaos Scatter (V-Ray version)

Bifrost Bootcamp 2: Scattering Tree Landscape for Game Engines

Bifrost Bootcamp 2: Scattering Tree Landscape for Game Engines.

In Bifrost Bootcamp 2, a workshop for aspiring technical artists, Jason shows you how to create an autumn scene with rolling terrain using scattering. Jason shows you how to use Bifrost in Maya, covering distribution, instancing, culling, varying properties, and rendering. Then, he explains how to export this unique terrain into a game engine using USD.

scatter heirarches forest pack

How to scatter animated hierarchies with Forest Pack 8

In this tutorial from iToo, learn how to scatter basic rigs with the linked hierarchies toolset in 3ds Max and Forest Pack 8.


References and Further Reading

  1. Gamers Like It Green: The Significance of Vegetation in Online Gaming, by Minh-Xuan A. Truong, Anne-Caroline Prevot, and Susan Clayton, March 2018 Ecopsychology 10(1):1-13.
  2. Research improves real-time visualization of trees in 3-D videogames, by Asociacion RUVID, Phys.org, September 21, 2018

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Strands: Bifrost Bootcamp 3, 9-part series #mayamonday https://www.toolfarm.com/tutorial/strands-bifrost/ Mon, 18 Mar 2024 15:09:26 +0000 https://www.toolfarm.com/?post_type=tutorial&p=118489 Watch a 9-part series on Strands, essentially curves that serve as the basis for creating intricate VFX in Bifrost in Autodesk Maya.

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Strands in Bifrost within Autodesk Maya refer to the foundational elements used to create complex simulations and effects. These strands are paths along which various effects such as hair, fur, or dynamic simulations can be applied. Users can manipulate their properties, apply dynamics, and create visually compelling simulations within the Maya environment by working with strands.

In the series below, Jason from Autodesk goes in-depth on Strands in Bifrost. He covers the fundamental components for creating and controlling various visual effects and simulations with Strands.

Check out the full Bifrost Bootcamp series on the Maya Learning Channel on YouTube.

For more on Bifrost Strands, check out MJCG Nodelling life blog.


Check out Maya Monday under Tutorials for more Maya-featured tutorials and information. In addition, check out the Bifrost Hub, for everything about Bifrost. this includes downloads, tutorials, and more.


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HDR Light Studio 8.2: Placing Shadows and Shades https://www.toolfarm.com/tutorial/hdr-light-studio-8-2-placing-shadows-and-shades/ Tue, 12 Mar 2024 15:22:47 +0000 https://www.toolfarm.com/?post_type=tutorial&p=118240 Positioning shadows and shades in your 3D scenes is easy with the latest features in HDR Light Studio v8.2.  This tutorial shows you how to do it, using the new LightPaint feature.

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Positioning shadows and shades in your 3D scenes is easy with the latest features in HDR Light Studio v8.2.  This tutorial shows you how to do it, using the new LightPaint feature.

In this tutorial, you’ll learn how to easily position shadows and shades in your 3D scenes. Just click on your 3D render, and the light will be placed where needed to create shadows or shades on the clicked surface. Thanks to the latest features added in HDR Light Studio 8.2, all this becomes possible. You can add the HDR Light Studio plugin to your 3D software, and you’ll have access to this specialized lighting interface – compatible with: 3ds Max, Blender, Cinema 4D, DeltaGen, Houdini, Maya, MODO, Octane Standalone, Omniverse, Patchwork 3D, Rhino, SOLIDWORKS Visualize, VRED, Unreal Engine 5.

Placing shadows and shades is achieved through the LightPaint feature in HDR Light Studio. LightPaint is a feature in HDR Light Studio that allows users to interactively place lights and adjust their properties (scale, brightness, position etc) directly on the rendered image in real-time. In HDR Light Studio 8.2, there are two new ways to position lights called Shadow and Shade LightPaint methods. These join the existing Reflection, Rim, and Illumination LightPaint methods.

 

Lightmap HDR Light Studio Pro

Lightmap HDR Light Studio Pro

The fastest way to perfect lighting

HDR Light Studio Pro is the fastest way to perfect lighting! Create perfect HDRI lighting in minutes. Fast, precise and easy.

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Lightmap HDR Light Studio Automotive

Lightmap HDR Light Studio Automotive

Get Perfect Lighting for your automotive work

HDR Light Studio Automotive brings everything in HDR Light Studio Pro with all of the included connections. In addition, it adds access to VRED, DeltaGen, Patchwork3D, Omniverse Connections, priority support, nad more support channels.

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Lightmap HDR Light Studio Indie

Lightmap HDR Light Studio Indie

HDR Light Studio for the Independent Company

HDR Light Studio Indie is for companies or artists with a revenue of $100k or less. It includes the features in HDR Light Studio Pro, with all the included connections, in one node-locked, single user annual subscription.

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The post HDR Light Studio 8.2: Placing Shadows and Shades appeared first on .

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How to Transfer your Enscape scenes to V-Ray for 3ds Max https://www.toolfarm.com/tutorial/enscape-to-3ds-max/ Thu, 15 Feb 2024 14:41:34 +0000 https://www.toolfarm.com/?post_type=tutorial&p=116997 Watch this Chaos Encape to 3ds Max workflow tutorial to effortlessly transfer your footage. Plus, refine materials and cameras in V-Ray.

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Watch this Chaos Encape to 3ds Max workflow tutorial to effortlessly transfer your footage.

The Chaos blog includes step-by-step information:

Exporting the project from Enscape

  1. If you are using Enscape 3.5.6 or above, locate the V-Ray logo button and click it. A window will open up, displaying a list of all 3D views.
  2. Choose the desired 3D view from the list you want to export.
  3. Click the “Export” button to initiate the export process.

*Note that the exported view will be the selected one, not the current view. 

Enscape Sale Alert!

Sale: Save 20% on Yearly Chaos Enscape Licenses

From February 14 through February 29, save 20% on new annual commercial Chaos Enscape licenses (Fixed and Floating).

Master the Enscape to V-Ray for 3ds Max workflow with this step-by-step tutorial

Importing the project into 3ds Max

  1. In 3ds Max, navigate to the V-Ray tab.
  2. Choose the “Enscape VR scene importer” option.
  3. Select the exported file from Enscape and click “Open.” A window with import options will appear.
  4. Customize the import settings, such as selecting the types of assets to be imported (geometries, cameras, lights), choosing the path location for texture extraction, and enabling options like copying external assets and rescaling objects to system unit scale.
  5. Once the import options are set, proceed with the import process.

The Chaos blog also includes step-by-step instructions for Refining materials and cameras in V-Ray, Populating the scene, Enhancing the image with lighting and atmospheric effects, and Finalizing the render. Be sure to check it out.

Chaos Enscape

Chaos Enscape

Industry-leading real-time visualization

Enjoy the convenience of having your visualization plug-in right at hand with Chaos Enscape! This revolutionary software integrates seamlessly into popular design tools, so you can quickly and easily generate stunning real-time visuals in no time. Leave tedious workflows behind and make every stage of the design process enjoyable.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos Enscape for free!

Looking for an academic license?

Chaos Enscape - Education

Chaos Enscape - Education

Industry-leading real-time visualization - Education

Enjoy the convenience of having your visualization plug-in right at hand with Chaos Enscape! This revolutionary software integrates seamlessly into popular design tools, so you can quickly and easily generate stunning real-time visuals in no time. Leave tedious workflows behind and make every stage of the design process enjoyable.

Note: U.S. and Canada sales only.

Learn MoreTry Chaos Enscape - Education for free!

The post How to Transfer your Enscape scenes to V-Ray for 3ds Max appeared first on .

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Use Bifrost point cubes to Create Abstract Architectural Patterns https://www.toolfarm.com/tutorial/bifrost-point-cubes/ Tue, 30 Jan 2024 16:11:05 +0000 https://www.toolfarm.com/?post_type=tutorial&p=116465 Learn how to use procedurally generated point cubes and the Arnold toon shader to create some very interesting tile patterns using Bifrost.

The post Use Bifrost point cubes to Create Abstract Architectural Patterns appeared first on .

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Lee Griggs explains how to use procedurally generated point cubes and the Arnold toon shader to create some very interesting tile patterns using Bifrost in Maya. He covers the initial graph creation and randomizing the cube size and position. Then he adds the Arnold toon shader, adds noise, and finally, dials in that final look.

This tutorial comes from the Maya Learning Channel.


Check out Maya Monday under Tutorials for more Maya-featured tutorials and information. In addition, check out the Bifrost Hub, for everything about Bifrost. this includes downloads, tutorials, and more.


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How to use the distance shader in Arnold to create a ripple using bump mapping in Maya https://www.toolfarm.com/tutorial/how-to-use-the-distance-shader-in-arnold-to-create-a-ripple-using-bump-mapping-in-maya/ Fri, 12 Jan 2024 18:30:06 +0000 https://www.toolfarm.com/?post_type=tutorial&p=115273 Learn how to use Autodesk Arnold's distance shader with the cell_noise and bump 2D shader to create some sand and water ripples around an object, and get some new ideas on how to use that shader, with this short tutorial.

The post How to use the distance shader in Arnold to create a ripple using bump mapping in Maya appeared first on .

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Learn how to use Autodesk Arnold’s distance shader with the cell_noise and bump 2D shader to create sand and water ripples around an object, and get some new ideas on how to use that shader, with this short tutorial.

The post How to use the distance shader in Arnold to create a ripple using bump mapping in Maya appeared first on .

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