NUKE / NUKE X (27 Tutorials)
The Basics of Camera Tracking with GeoTracker for Nuke
July 24, 2024
In this tutorial, learn about using 3D object tracking for exporting a camera track with GeoTracker for Nuke.
Greyscalegorilla: Gorilla Grade LUTs Training
June 8, 2021
This tutorial will help get you up and running with your Gorilla Grade LUTs in After Effects, Premiere, Photoshop, Fusion, or Nuke. Chapters: 00:00:00 Gorilla Grade LUTs Quickstart: After Effects…
Silhouette Paint – Quick Focus on Auto Paint
June 19, 2020
In this tutorial, learn about the Auto Paint workflow and how to run paintwork over time and on moving footage. Auto Paint is the engine that drives Silhouette Paint.
Boris FX Silhouette Paint: Getting Started Tutorial Series
June 16, 2020
Go deep into Silhouette Paint with this detailed 5 part getting started tutorial series. You will learn how to choose the right motion tracker, removing objects, clone tool tricks, and more.
Boris FX Silhouette Paint – Quick Start Tutorial
June 16, 2020
Get the basics on getting started with Boris Silhouette Paint and see what you can do with it, with this quick start tutorial.
Boris FX Webinar Replay: 2019.5 Releases (SIGGRAPH Preview)
July 31, 2019
In this webinar replay, learn about all the new features inside Sapphire, Continuum and Mocha Pro 2019.5, from Ben Brownlee, the new Director of Learning and Content at Boris FX. You may remember him from Curious Turtle training videos.
Re:Vision Effects Re:Lens Stabilizing 360 VR Tutorial #gettingstarted
January 11, 2018
Learn the basics of how to use the “Spherical Stabilization” feature within RE:Lens Superfish, ToLatLong and FromLatLong.
V-Ray for NUKE — CryptoMatte
December 28, 2017
This tutorial shows you how to automatically generate ID mattes with support for transparency, depth of field and motion blur, speeding up workflows for compositors.
An Introduction to Sapphire for Nuke
December 28, 2017
In this tutorial, learn how to set up textures for objects in Nuke using sapphire plug-ins, learn different ways to post-process those textures, use sapphire nodes for color correction and more.
Re:Vision Effects De:Noise Essential Info
December 31, 2016
This tutorial shows how to use DE:Noise. It covers the essential settings to remove unwanted noise from your footage and gives examples so you can easily apply them to similar scenarios. The controls are the same in all supported applications.
Re:Vision Effects Re:Match – Intro to Re:Match Color
December 31, 2016
This tutorial covers the basic concepts and use for RE:Match Color. After Effects and Premiere are used in this tutorial, although the controls are similar for all host applications.
V-Ray for NUKE – Quick Start: Lighting
January 18, 2016
This video takes a look at the V-Ray lights in V-Ray for NUKE.
V-Ray for NUKE – Quick Start: Geometry
January 18, 2016
Learn how to load in new geometry file formats and how they compare to the original file formats that are provided within Nuke. We'll also take a look at the vrmesh and V-Ray proxy node.
V-Ray for NUKE – Quick Start: Materials and Textures
January 18, 2016
Learn about V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.
V-Ray for NUKE – Quick Start
January 12, 2016
Learn how to set up and render a simple scene in NUKE using V-Ray.