Cebas (4 Tutorials)
Particle & Fluid Simulation Plugins for 3D Hosts
July 23, 2024
Learn about some of the tools available for creating particle and fluid simulations in your favorite 3D applications.
How to Choose the Right 3D Rendering Software UPDATED July 19
July 18, 2024
There are so many renderers available out there, and how does an artist know what to choose? Learn what the different renderers offer.
From Mona Lisa to Mesmerizing Particles: thinkingParticles 7.3 + ME-L
May 30, 2023
Explore the immense potential of cebas thinkingParticles 7.3 and ME-L for creating impressive particle clouds.
thinkingParticles SplinePool & ME-L Features
May 2, 2023
Explore how to create gorgeous visual effects with the new ME-L access to the SplinePool Node of cebas thinkingParticles 7.3 Service Pack 1!
Animate Raining Vehicles with Cebas thinkingParticles 5
March 8, 2021
Learn how to let vehicles rain down with the powerful new thinkingParticles 5 and the new vehicle simulator, with dust when the wheels hit!
Create a Realistic Water Fountain Simulation with thinkingParticles
February 25, 2021
Create a realistic multi-level water flow simulation of a Water Fountain with 3ds Max and thinkingParticles Subscription Drop 9 and newer.
cebas thinkingParticles Wall Destruction with Joe Gunn
February 25, 2021
Learn how to destroy a wall with a 3ds Max and cebas thinkingParticles Rigid Body simulation tutorial by Joe Gunn.
cebas finalRender trueHybrid: How to use Image Based Lighting to illuminate a scene
April 10, 2018
In this live stream recording, Edwin Braun talks about how to use Image Based Lighting to illuminate a scene in finalRender. And he explains the use of HDRI files and why some HDRI files are better than others, with reference to RGB colors, and more.
Cebas finalRender trueHybrid Tutorial Series
January 9, 2018
Edwin Braun from Cebas has started an ongoing tutorial series for finalRender trueHybrid. The 8 tutorials released so far touch on topics ranging from denoising and rendering best practices, to 360 panoramic views and image based lighting, and much more.
cebas thinkingParticles – Simulate Gelatin Cubes
May 2, 2017
Learn how to simulate super elastic gelatine cubes using Viscoelastic Fluids in thinkingParticles, with this tutorial from cebas Visual Technology.
Midweek Motivation: cebas thinkingParticles – Joe Scarr Q & A
April 26, 2017
Joe Scarr (formerly ScanlineVFX, Vancouver), gives many great tips, pointers, techniques and insights into the visual effects he has helped to create for major films like ‘Guardians of the Galaxy 2’, TV shows such as ‘Shannara Chronicles’ and video games like ‘The Witcher 2’, using thinkingParticles, in this 6 part series. Plus part 6 is actually a great thinkingParticle tutorial from Joe.
cebas thinkingParticles – Viscoelastic Fluids: Honey tutorial
April 25, 2017
The visco elasticity solver in thinkingParticles for 3ds Max allows for the creation of viscous liquids like honey or oil, or any kind of thick fluids. Learn how to use the solver to create flowing honey in this tutorial.
cebas thinkingParticles – ImplicitShape Shader Tutorial
April 25, 2017
Learn how to work with the ImplicitShape and shaders within thinkingParticles using data channels in this tutorial by Joe Gunn.
thinkingParticles 6.2 Shockwave Tutorial!
November 12, 2015
Fabian Buckreus has put together this great tutorial for Cebas thinkingParticles!
Simulating A Campfire With 3D Studio Max, Thinking Particles & FumeFX
August 7, 2012
Madhan at CGTuts+ shows you how to create a campfire with 3ds Max,Thinking Particles,FumeFX, and Adobe After Effects. Who brought the marshmallows?