Create aerial masterpieces like never before!
Take flight with the Video Copilot Aerial Bundle! Use the Aerial Bundle to take your imagine above the city and into the skies with Jetstrike, Flight Kit, and Metropolitan.
Aerial Bundle includes:
Jetstrike
Rig Key Features:
- Landing Gear
- Turbines and Propellers
- Exhaust Intake Nozzles
- Flaps, Slats, and Elevators
- Rudders and Ailerons
- Weapons Bays and More!
Customizable Plane Decals
Get Creative:
- Create stunning formations
- Create epic establishing shots
- Add more urgency with a jet flyby
- Create an Airliner taking off or landing
- Practice film compositing
Launch some rockets and blow some stuff up!
- All Video Copilot model packs have been designed to work with numerous 3D programs from a single product.
- Use them with Cinema 4D, 3D Max, Maya, Blender, and of course, the powerful Element 3D plug-in.
- Rigs are hard-coded into Element 3D only
Flight Kit
This new collection goes perfectly with JetStrike, but includes many great tools that are useful for any project! Over 200 Aircraft Sound FX, 25 HDR Sky Maps. Full 360° maps at 4K Resolution with various cloud types and sunsets, High Definition Aerial Explosions Stock Footage, Plus an advanced Heat Distortion Plug-in by Video Copilot. The Flight Kit essentially includes 4 separate products in one – so you get the tools you need.
Creating realistic heat distortion in After Effects can be tricky to control using displacement maps and fractal noise AND that is why we created our own dedicated Heat Distortion plug-in! Check out the video to see it in Action.
Heat Distortion Plug-in Overview
Includes These 4 Stunning Features:
Metropolitan
Product Features:
- Over 100 High Definition 3D Models
- Day and Night Textures Included
- Multiple 3D Formats (OBJ, C4D, FBX, 3DS Max, Vray)
Over 1GB Textures!
- Featured Details:
- Antenna Arrays & Satellites
- Helipads
- Air-conditioners
- Vents
- Grime and worn textures
Description
System Requirements
All Video Copilot model packs have been designed to work with numerous 3D programs from a single product.
Use them with CINEMA 4D, 3ds Max, Maya, Blender and of course, the powerful Element 3D plug-in.
Specifics:
- Element 3D 1.6.2 for use with Adobe After Effects
- Rigs are hard-coded into Element 3D only
- Alternate 3D files require third party 3D software
Please Note GPU Requirements
COMPATIBILITY:
- After Effects CS3, CS4, CS5, CS5.5, CS6, CC, CC 2014, CC 2015
- Mac (10.6+) & Windows
IMAGE FORMATS:
- JPG 8-bit
- PNG 8-bit and 16-bit
- AE Layers can also be used up to 32bpc
GRAPHICS CARD REQUIREMENTS:
- Nvidia & ATI, minimun 512MBs of memory.
- Nvidia GeForce 8800, &9000 Series
- Nvidia GeForce 200, 300, 400, 500, 600 Series
- Nvidia Quadro FX Series 4000 and better.
- ATI 3870 and better on Windows
- ATI HD Series on Mac
RECOMMENDED CARDS:
For ideal performance we reccomend at least
a Geforce 285 or ATI 3870 with 1GB of VRAM.
C4D FILE SUPPORT:
Requires CINEMA 4D R12 and newer to import inside Element.
RENDER FARM SUPPORT?
It is possible to use Element on a network render farm but we do not reccomend or support it because inconsistencies of GPU rendering. Since Element renders with impressive speed on a single GPU it is ideal to pre-render any 3D elements before pushing to the render farm.
FAQ:
I have a DEDICATED 3D Program why would I need this Plug-in?
Element is designed to be used whenever it will save you time or make your job easier. By working natively inside After Effects, you can make serious changes to your scene like change materials, add lights and even animate the camera without the intense re-rendering of traditional 3D.
Element works at compositing speed, which means you can see the final look of your scene while you make changes with virtually no interruptions.
What’s the difference between Element’s RENDERER & RAYTRACING?
Element uses fast Open GL rendering instead of the per-pixel Raytracing found in traditional 3D programs. The main difference with Open GL rendering is that objects do not reflect other objects in your scene. However, Element does use Reflection Mapping to generate the appearance of reflecivity without compromising speed.