Chaos V-Ray
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The one renderer that does it all.
With Chaos V-Ray, you can bring your boldest designs, stories, and art to life. Unlock photorealistic imagery with this powerful rendering tool – a favorite of 3D artists around the world! It seamlessly integrates into several hosts with one license, including 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal, transforming any space or concept into an immersive experience. Let creativity run wild – unleash visual masterpieces with Chaos V-Ray today!
V-Ray At a Glance
The one renderer that does it all.
- What it is: Physically accurate, photo-realistic rendering and simulation, optimized for animation and images.
- Who uses V-Ray? Professional artists and designers in architecture, games, animation, VFX, and VR.
- Why V-Ray? V-Ray is the industry standard visualization tool for producing physically accurate and photorealistic images.
V-Ray also seamlessly integrates into several hosts with one license, including 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal.
What is the difference between Chaos’ Renderers?
Chaos V-Ray, Corona, Enscape, and Vantage are all rendering and simulation software products, but they differ in their features, industry, and user needs. Learn which renderer is right for you!
V-Ray Showreels
Tiered Options
V-Ray is now available in three different tiers: Solo, Premium, and Enterprise. It’s now easier to choose the best option to suit your needs.
- Solo: Solo is for artists who want to render on a single computer.
- Premium: Premium is ideal for customers who want access to floating licenses and Chaos companion products such as Phoenix, Player, and Scans.
- Enterprise: Enterprise is ideal for large studios considering volume purchases. (5 seats or more)
Note: New sales of perpetual licenses are discontinued, options to upgrade to the latest version are available with migration to subscription options.
Included integrations
Purchase a single V-Ray license to access all V-Ray integrations, including 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal.
Cinema 4D
Professional 3D rendering software for Cinema 4D artists and designers
V-Ray for Cinema 4D puts industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, V-Ray’s combination of speed and creative control is perfect for any project.
Bring ideas to life
With V-Ray’s complete set of lighting, shading, and award-winning rendering tools, you can bring any idea to life.
Built to handle it all
Built to handle your biggest projects, including scenes with massive amounts of geometry and thousands of lights.
Get the job done with ease
Artist-friendly tools and an intuitive interface help you work smarter, making it easy to get the job done.
Render fast
V-Ray’s GPU and CPU rendering capabilities boost any production speed. With fast interactive rendering, you’ll see the changes to your scene rendered on the fly.
Ready to scale
Harness the power of multiple computers to render high-resolution images with V-Ray’s distributed rendering. Or take your rendering to the cloud with direct access to Chaos Cloud.
Go beyond rendering
V-Ray 5 is more than a renderer. Built-in compositing and interactive light mixing let you fine-tune and finish your renders in the V-Ray Frame Buffer without going to a separate app.
What’s new in V-Ray 6 for Cinema 4D
V-Ray Decal
Add anything from stickers and labels to cracks, stains, and scratches in just a few clicks. Project V-Ray Decals onto surfaces at any angle without extra UVW work or disturbing the underlying materials. Turn on displacement for even more realism.
V-Ray Enmesh
Tile 3D geometry patterns across objects to create complex surfaces with lots of detail for stunning close-up shots. Enmesh is ideal for creating intricate panels, fences, fabrics, and so much more, and it uses much less memory than displacement or copying by hand.
Procedural Clouds
Create the perfect sky for your environment in just a few clicks with V-Ray Sun and Sky’s new procedural cloud system. Easily simulate various cloud types and weather conditions, from partly cloudy to overcast. Render realistic stills or dynamic timelapse.
Particle rendering support
Quickly render particles based on different conditions such as size, speed, color, and many more. Achieve a wide variety of effects — from splashes and foam to bubbles and sparks.
3ds max
V-Ray 6 for 3ds Max Update supports the latest version of 3ds Max 2024, with MarerialX support and USD for 3ds Max. See Update Details for more
Go beyond rendering
Chaos V-Ray for 3ds Max is the world’s most complete 3D rendering software for high-end visualization and production.
V-Ray for 3ds Max is a production-proven rendering software. Known for its versatility and ability to handle any type of project — from massive, dynamic scenes having thousands of lights to a sublime still life – it is the go-to solution for artists and designers across 3D industries.
V-Ray 6 for 3ds Max brings in scattering, memory-efficient 3D geometry pattern tiling across objects, procedural clouds, cloud collaboration, and much more.
Award-winning rendering technology for any project.
For truly photorealistic renders, you want a raytracer that’s built for quality, optimized for speed, and ready to scale. V-Ray gives you the power to work with lightning-fast interactive and heavyweight production rendering—all while getting the most from your CPU and GPU hardware.
Built to handle your toughest scenes.
When you’re working with the biggest scene you’ve ever seen, you need a renderer that won’t let you down. Billions of polygons? Thousands of lights? V-Ray can handle it all. Render anything and everything with V-Ray. Adaptive Lights, Proxy Objects, Distributed Rendering — an arsenal of production-proven features when you need them.
Post-process your renders without the need for a separate tool.
V-Ray equips you with a complete set of lighting, shading, and rendering tools—all integrated with 3ds Max. The redesigned V-Ray Frame buffer with light mixing and layered compositing means you only need to use one tool for more than just rendering — no need to go back and forth between different apps.
Free up your machine with quick and easy cloud rendering.
Turn your computer into a supercomputer with easy access to cloud rendering directly from V-Ray. Keep working on your designs and render them on the cloud.
Work seamlessly with other software.
V-Ray is compatible with all the most popular 3ds Max plugins — Substance, Forest Pack, Railclone, Ornatrix, Tyflow, Phoenix FD, and more. V-Ray is also the perfect fit for any pipeline with support for open standards such as Alembic, OSL, OpenColorIO, and now ACEScg.
Maya
The world’s most complete rendering software for animation and visual effects.
For 3D artists who need a fast and flexible renderer, V-Ray for Maya – Rental Options is built for speed, and designed for production. No matter the project, V-Ray delivers when it matters most.
Create without limits.
Generate complex geometric surfaces for stunning close-up shots at no extra memory cost. Create custom skies for your environments with ease. Take your product design and HDRI renders to the next level. Speed up your projects’ reviews and approvals by taking them to the cloud. Get data to optimize your scenes for even faster rendering. Free up your creative time with a number of workflow and performance enhancements. And more.
Emmy and Academy Award-winning rendering technology.
V-Ray is production-proven. For more than a decade, the world’s leading studios have used V-Ray to render over 400 television series and feature films. In 2017, V-Ray’s ray tracing technology received a Sci-Tech Academy Award for its contribution to photorealistic visual effects. In 2021, V-Ray was awarded an Engineering Emmy for advancing the use of fully ray-traced rendering.
High-powered rendering at any scale.
Take full advantage of your hardware with production rendering that scales on multiple CPUs, GPUs, or both. You can even render a single image across multiple machines with distributed rendering.
Seamless integration with your pipeline.
V-Ray works seamlessly with Maya and your studio pipeline. This includes support for MASH, Bifrost-USD, and MayaUSD, as well as your favorite Maya plugins, including Golaem, Massive, Ornatrix, Chaos Phoenix, Yeti, and more. V-Ray for Maya is also compatible with ACEScg, Alembic, OpenVDB, and OpenColorIO industry standards.
Easy to deploy and customize.
V-Ray is easy to deploy on any Windows, macOS, or Linux network and offers flexible licensing options for you to choose from. The bundled V-Ray Standalone renders scenes directly with V-Ray, which is perfect for headless render-farm nodes.
V-Ray for Maya also includes two software development kits to customize your rendering workflow. For example, you can write custom shaders with the V-Ray SDK (C++) or build custom pipeline tools with the V-Ray App SDK (Python).
What’s new in V-Ray 6 for Maya
Generate complex geometric surfaces for stunning close-up shots at no extra memory cost. Create custom skies for your environments with ease. Take your product design and HDRI renders to the next level. Speed up your projects’ reviews and approvals by taking them to the cloud. Get data to optimize your scenes for even faster rendering. Free up your creative time with a number of workflow and performance enhancements. And more.
SketchUp
The ultimate solution for SketchUp rendering
V-Ray® for SketchUp is a 3D rendering software that combines real-time and photorealistic rendering — all in SketchUp. From beginner to pro, Chaos® V-Ray has all the tools you need to create stunning architectural renders and animations.
V-Ray and Enscape compatibility.
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end-to-end design process.
See your designs in real-time.
Seeing your Sketchup designs in real-time has never been easier. Now with V-Ray Vision, you can visualize your designs in real time while you work in SketchUp. Move around your model, apply materials, and set up lights and cameras — all in a live real-time view of your scene. You can also package your V-Ray Vision result for others to experience as you did in SketchUp.
Create photorealistic renders
With true-to-life lights, cameras, and materials, rendering with V-Ray is as real as it gets. For any project, you can see exactly how it will look. It’s as close as you can come to the real thing before it’s built.
Bring your scenes to life.
Employ our curated collection of smart assets — including high-quality models of furniture, accessories, vegetation, and people — and stage your project with just a few clicks. The all-new Chaos Cosmos asset browser lets you easily drop render-ready 3D content right into your SketchUp scene.
Get a headstart on your next project.
V-Ray comes with hundreds of ready-to-render materials that you can apply to any scene and access to an extensive library of video tutorials, free technical support, and helpful forums. In fact. V-Ray has one of the largest visualization communities, with a world of community-created content that’s readily available.
Chaos V-Ray is the ultimate power-up for SketchUp.
V-Ray and SketchUp are the perfect team. SketchUp is, of course, the world’s most widely used 3D modeling software for architecture and design. And V-Ray is the world’s #1 rendering software for architectural visualization. In other words, the two together are the perfect combo to take your designs to the next level.
What’s new in Version 6 for SketchUp
V-Ray does everything when you’re ready to create photorealistic renderings and animations. And now, V-Ray 6 for SketchUp lets you do even more. Powerful new tools let you create detailed geometric patterns and beautiful custom skies. New and improved materials boost rendering speeds and realism. And cloud collaboration and Enscape compatibility bring teams together like never before.
Rhino
Real-time and photoreal rendering in one.
V-Ray for Rhino lets you accomplish more than ever before.
The all-in-one visualization solution for Rhino and Grasshopper.
V-Ray® for Rhino is a 3D rendering software that combines real-time and photoreal rendering into one complete suite of visualization tools. From architecture to product design, it’s everything you need to bring your next design project to life.
V-Ray and Enscape compatibility
You can now open your real-time Enscape scenes directly in V-Ray to continue building on your work to take it to the highest possible level of photorealism. Your department can now experience a fast and easy end-to-end design process.
Visualize in real-time.
V-Ray Vision gives you a live real-time view as you build your model, apply materials, and light your Rhino and Grasshopper designs. Now you can visualize any project in real-time while you design. You can also package your V-Ray Vision result for others to experience just like you did in Rhino.
Turn your vision into reality.
With photorealistic lights, cameras, and materials, rendering with V-Ray is as real as it gets. Communicate and collaborate with confidence, knowing that your designs look just right.
Go beyond rendering.
Introducing all-new tools that let you fine-tune and finish your renders without needing an extra app. Composite to render layers, make color corrections, and instantly adjust the lighting in the new V-Ray Frame Buffer.
Elevate your designs.
Choose from a collection of smart assets — including high-quality models of plants, people, vehicles, and furniture — and give your project real-world context. The all-new Chaos® Cosmos asset browser lets you easily place render-ready 3D content right into your Rhino scene.
Seamless Grasshopper integration.
Visualize your parametric designs on the fly. V-Ray for Grasshopper comes with V-Ray for Rhino and includes a collection of nodes to support V-Ray geometry, lighting, materials, rendering, and animation.
What’s new in V-Ray 6 for Rhino
V-Ray 6 enables you to take advantage of powerful new ways to collaborate with colleagues and clients. Now, bring an Enscape scene inside V-Ray and take it to photorealism. Share your work and get feedback with Chaos Cloud Collaboration. Add custom clouds and create breathtaking time-lapses with the new procedural cloud system. Create more complex and more realistic materials with just a few clicks. And more.
Unreal
Now better than ever.
With V-Ray 5 for Unreal, it’s never been faster or easier to take your V-Ray scenes into Unreal’s real-time engine. Chaos’ smart technology gives you our most flexible and efficient light baking workflow to date, while effortlessly handling the material conversion.
V-Ray for Unreal is a plug-in for Unreal Engine (UE) Editor that allows you to import your V-Ray scenes from 3ds Max, Maya, and SketchUp directly to Unreal Engine Editor for rendering. To point out, V-Ray for Unreal maintains data consistency. In other words, your original materials from V-Ray for 3ds Max, Maya, and SketchUp remain connected to their real-time versions. To explain, call them up when you’re ready to render. Use V-Ray for Unreal for light baking. In addition, use it for the rendering of native UE scenes or of 3rd party data that has been imported to Unreal Engine Editor with Epic’s own Datasmith.
Custom light baking controls
V-Ray 5 gives you a new level of control over light baking. Now, in addition to Preview, Medium, and High-quality presets, you can completely customize your render settings. This means you can fine-tune global illumination, sampling, and noise levels so they’re optimized for your specific project.
Post-processing is built in.
V-Ray 5 introduces a new Frame Buffer with post-processing controls built-in. You can make color corrections, combine render elements, and add finishing touches without the use of a third-party image editor. This saves you time and helps you get the perfect look straight from your renderer.
Coat layer
A new Coat layer has been added to the V-Ray Material. In summary, it makes it easy for you to create materials with reflective coatings like coated metal and lacquered wood.
Respect pivot points
Now when you import objects with V-Ray for Unreal, their pivot points will remain unchanged. In previous versions, pivot points were placed at the world origin.
Selective export to V-Ray scene
Select any objects in your scene and export them as a V-Ray scene. This makes it easy to transfer assets to other V-Ray applications.
Intel Open Image Denoise
For users without an NVIDIA graphics card, the Intel Open Image Denoise uses your CPU to reduce noise during interactive rendering.
Blue noise sampling
With blue noise sampling, your rendered image will appear cleaner using the same amount of samples. This is especially noticeable when rendering motion blur and depth of field effects.
Initial out-of-core support
V-Ray 5 adds initial support for rendering large scenes that exceed your GPU memory.
Houdini
Tight integration for a smooth workflow.
Houdini 19.5 and Solaris support. Make use of Houdini 19.5 features such as the Hydra Hair procedural, Solaris Render Region, and many more — now supported by V-Ray. Plus, a fully-featured V-Ray Hydra delegate for Solaris.
Enhanced Volumetric Rendering
Generate more realistic volumetric effects such as clouds, smoke, and more, with support for anisotropic scattering also known as Phase Function for volumetric rendering. Easily create masks for volumetrics with the new option to export Cryptomatte elements without using the Volumetric Geometry mode.
Chaos Cosmos
Bring your scenes to life with Chaos Cosmos, our free library of high-quality V-Ray content. With its collection of high-resolution materials, beautiful HDR environments, and render-ready 3D models such as plants, trees, bushes, and more, Chaos Cosmos is a great resource for your next project. Learn more about Chaos Cosmos. Chaos Cosmos
Procedural clouds
Customize just the right clouds for your environment without spending hours browsing through HDRI libraries. V-Ray Sun and Sky’s new procedural clouds system helps you achieve the perfect look and animate your clouds for impressive time-lapses in a simple and memory-efficient way. Procedural Clouds
Ocean rendering
Create the perfect ocean waves with native support for Houdini’s ocean tools. With more control than ever, you can render Houdini’s oceans faster, without the need for texture baking.
V-Ray Enmesh
Repeat geometry across the surface of an object in the most memory-efficient way possible. In just a few clicks, you can create complex surfaces with lots of detail such as chain mail, car grilles, metal grids, panels, fences, fabrics, and so much more, as if geometry was a texture.
V-Ray Decal with Displacement
You can now use V-Ray Decal to add displacement to any surface for even more realistic cracked walls, rocks, scratched and rusty surfaces, embossed lettering, and more. You can also instance your Decals for an advanced material bombing workflow.
Finite Dome Light mode.
Elevate your HDRI environment renders with the new, more flexible ground projection capabilities of the V-Ray Dome Light. Set the scale of your light, and enjoy full control over blend settings with the new Finite Dome mode.
Nuke
V-Ray 5 for Nuke offers powerful rendering for compositing artists.
Chaos V-Ray for NUKE offers powerful ray-traced rendering for the VFX industry’s #1 compositing application.
Quality
Top artists and studios use V-Ray every day to render world-class imagery and visual effects.
Power
Equally important, V-Ray adds production-proven lighting, shading, and rendering capabilities to NUKE’s powerful compositing toolset.
Speed
Save time by making look development decisions on the fly, and output final frames faster by rendering directly in post-production.
Creative Control
V-Ray for NUKE gives you full control over lighting, shadows, reflections, and more, similarly, without the need to send it back to 3D.
Smart Integration
Furthermore, V-Ray fits seamlessly into NUKE’s native node-based workflow.
An Industry Standard
Additionally, V-Ray’s Academy Award-winning ray-traced renderer in Nuke’s industry-standard compositing application gives artists the best of both worlds.
Description
Host | Version/Build | Release Date | Notes |
---|---|---|---|
V-Ray for Cinema 4D | 6.20.02 | 16 April 2024 | Details Release notes |
V-Ray for 3ds Max | 6.20.06 | 2 April 2024 | Details Release notes |
V-Ray for Maya | 6.20.02 | 30 May 2024 | Release notes |
V-Ray for NUKE | 5.20.00 | 2 Dec 2021 | Release notes |
V-Ray for Houdini | 6.20.02 | 15 Feb 2024 | Release notes |
V-Ray for Revit | 6.10.04 | 14 Feb 2024 | Release notes |
V-Ray for Rhino | 6.20.04 | 28 May 2024 | Release notes |
V-Ray for SketchUp | 6.20.04 | 28 May 2024 | Release notes |
V-Ray Next for Unreal | 5.10.01 | 27 Jan 2022 | Release notes |
Softimage | 3.0 (previous version) | ||
Discontinued - V-Ray Next for Katana | 4.10.02 - Discontinued as of 20 Jan 2022 | 26 Mar 2019 | Release notes |
Discontinued - V-Ray Next for MODO | 4.12.01 - Discontinued as of 20 Jan 2022 | 24 Apr 2019 | Release notes |
V-Ray Licenses
Solo | Premium | Enterprise | ||
---|---|---|---|---|
License type | Node-Locked License | Floating License | Floating License | |
Min # of licenses | 1 | 1 | 5 | |
Support included | Yes | Yes | Yes | |
Included products | ||||
Chaos V-Ray for All* | ||||
Chaos Cosmos | ||||
Chaos Cloud** | ||||
Chaos Phoenix | ||||
Chaos Vantage | ||||
Chaos Player | ||||
Chaos Scans |
**Free starter pack of 20 credits
System Requirements
Minimum System Requirements
Please make sure that your system fulfills these requirements before using V-Ray Benchmark.
Windows® 8 and later, Red Hat® Enterprise Linux® 7.2 WS, or CentOS 7, and later, macOS 10.10 and later
1 GB free
Processor | 1st Gen Intel® Core™ or compatible processor with SSE4.2 support (64-bit) |
---|---|
RAM | 4 GB RAM free |
Operating System | |
Hard Disk Space | |
Video Card | V-Ray GPU CUDA: Maxwell-, Pascal-, Volta- and Turing-based NVIDIA card(s) with the latest recommended video driver or at least version 441.20. The minimum required compute capability is 5.2* V-Ray GPU RTX: RTX cards with the latest recommended video driver or at least version 441.28 |
GPU Rendering on macOS is performed on CPU device(s) only.
Recommended Requirements
For optimal performance, please make sure that your system fulfills these requirements in addition to the Minimum System Requirements before using V-Ray Benchmark.
Processor | 1st Gen Intel® Core™ or compatible processor with SSE4.2 support (64-bit) |
---|---|
RAM | 8 GB RAM free |
Internet | Internet access (for submitting results) |
Supported Hosts
3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal.
3ds Max
The requirements listed here are for the latest version of V-Ray for 3ds Max.
Please make sure that your system meets the requirements listed below before installing V-Ray.
Processor | Intel 641, AMD64 or compatible processor with SSE4.2 support |
RAM | Minimum 8 GB RAM, recommended 64 GB RAM |
Operating system | Microsoft® Windows® 8.1, Windows 10 or Windows 11 operating system |
Autodesk® 3ds Max | 3ds Max® 2019, 2020, 2021, 2022, 2023, and 2024 (64-bit) |
USB port | Required for customers using legacy hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported. |
License Server | 6.0.0 or later |
GPU Acceleration | NVIDIA CUDA with the minimum required compute capability 5.22: Maxwell-, Pascal-, Volta-, Turing-, and Ampere-based NVIDIA card(s); NVIDIA RTX with compute capability 5.22: RTX cards with the latest recommended video driver3; 2GB VRAM V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2; NVIDIA AI Denoiser: Maxwell-, Pascal-, Volta-, Turing-, and Ampere-based NVIDIA card with latest recommended video driver3 |
1 – Windows 11 is required for running Intel Alder Lake processors.
2 – CUDA compute capability and card reference
3 – With V-Ray 6, using older drivers (less than 495.xx) on Ampere cards may lead to incorrect render results with RTX. More information on V-Ray GPU is available at Chaos.com.
Maya
Windows
Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64-bit operating systems and 64-bit versions of Maya.
Processor | Intel®1 64, AMD64 or compatible processor with SSE4.2 support |
RAM | 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file; (Actual amount required will vary with scene requirements.) |
USB Port | Required for customers using legacy hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported |
GPU Acceleration | NVIDIA CUDA: Maxwell-, Pascal-, Volta-, Turing- and Ampere-based NVIDIA card(s) with with latest recommended video driver; NVIDIA RTX: RTX cards with latest recommended video driver ; V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2; NVIDIA AI Denoiser: Maxwell, Pascal, Volta, Turing, or Ampere-based NVIDIA card with the latest recommended video driver The minimum required compute capability is 5.22 |
The following table shows the versions of Autodesk Maya and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64-bit operating systems and 64-bit versions of Maya.
Version of Maya | Supported Operating System |
Maya 2020 | Windows ® 8.1, Windows ® 10 Professional, and Windows® 11 |
Maya 2022 | Windows ® 10 Professional and Windows® 11 |
Maya 2023 | Windows ® 10 Professional and Windows ® 11 |
Maya 2024 | Windows® 10, version 1809 or higher, and Windows® 11 |
SketchUp
Windows
Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64-bit operating systems and 64-bit versions of SketchUp.
Processor | Intel* 64, AMD64 or compatible processor with SSE4.2 support |
RAM | Minimum 8 GB RAM, recommended 16 GB RAM |
Hard Disk Space | minimum 2GB, recommended 12GB (includes additional downloadable content) |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
Operating System | Windows® 8.1, Windows 10, Windows 11. |
SketchUp | SketchUp 2017, 2018, 2019, 2020, 2021, 2022 |
GPU Support | Maxwell-, Pascal-, Volta-, Turing- and Ampere- based NVIDIA card(s) with latest recommended video driver For more info, see GPU Rendering. V-Ray Vision requires a Graphics card with DirectX 11 or DirectX 12 and Shader Model 5.0 capabilities. |
macOS
Please make sure that your system fulfills these requirements before installing V-Ray.
Processor | Intel 64, AMD64, ARM or compatible processor with SSE4.2 support |
RAM | Minimum 8 GB RAM, recommended 16 GB RAM |
Hard Disk Space | minimum 2GB, recommended 12GB (includes additional downloadable content) |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
Operating System | Apple® macOS 10.14.x or higher |
SketchUp | SketchUp 2017, 2018, 2019, 2020, 2021, 2022 |
V-Ray GPU is not officially supported on macOS.
It works only with C++/CPU devices. V-Ray GPU can still be used in distributed rendering where a macOS machine runs the CUDA engine on a CPU device together with Windows/Linux machine(s) running CUDA engine on GPU device(s).
For more information on hardware, see the Hardware Recommendations article.
Revit
Windows
Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Revit. For additional information on hardware, see the Hardware Recommendations article.
Processor | minimum: Intel® 64, AMD® 64 or compatible processor with SSE4.2 support; recommended: Intel® 64, AMD® 64 or compatible processor with SSE4.2 support. Larger cache memory, higher memory bandwidth and more cores are better. |
RAM | minimum 8 GB RAM, recommended 16 GB RAM |
Hard Disk Space | minimum 2GB, recommended 12GB (includes additional downloadable content) |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
Operating system | Windows 10, Windows 11 |
Revit | Autodesk Revit 2019, 2020, 2021, 2022, 2023 and 2024. |
GPU Support | Maxwell-, Pascal-, Turing-, Volta-, or Ampere-based NVIDIA card(s) with latest recommended video driver V-Ray Vision requires a Graphic card with DirectX 11 or DirectX 12 and Shader Model 5.0 capabilities. |
---|
* CUDA compute capability and card reference
** Windows 11 is required for running Intel Alder Lake processors.
Rhino
Windows
Please make sure that your system fulfills these requirements before installing V-Ray. For additional information on hardware, see the Hardware Recommendations article.
Processor | Intel 64, AMD64 or compatible processor with SSE4.2 support |
RAM | 8 GB RAM and 8 GB swap minimum – recommended 16 GB or more RAM. |
Hard Disk Space | Minimum 2GB, Recommended 12GB (includes additional downloadable content) |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported. |
Supported GPU | Maxwell-, Pascal-, Turing-, Volta- and Ampere-based NVIDIA card(s) with the latest recommended video driver (for both CUDA and RTX – enabled cards) V-Ray Vision requires a Graphics card with DirectX 11 or DirectX 12 and Shader Model 5.0 capabilities |
The following table shows the versions of Rhinoceros 3D and the operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64-bit operating systems and 64-bit versions of Rhino.
Version of Rhino | Supported Operating System |
Rhino 6 (v6.34.21034 or later) | Windows 8.1, Windows 10 Professional, and Windows 11 |
Rhino 7 (7.15.22039.13001 or later) | Windows 8.1, Windows 10 Professional, and Windows 11 |
Rhino 8 (experimental) | Windows 8.1, Windows 10 Professional, and Windows 11 |
Note: Customer support is available only for V-Ray 5 and V-Ray Next (V-Ray 4). Earlier versions are no longer supported.
Note: Windows 11 is required for running Intel Alder Lake processors.
Cinema 4D
Make sure to always have the latest Cinema 4D updates for V-Ray to load.
Windows
Processor | Intel 64, AMD64, or compatible processor with SSE4.2 support |
RAM | 8 GB RAM or 8 GB swap minimum – recommended 64 GB RAM or more; (Actual amount required will vary with scene requirements.) |
Operating system | Microsoft® Windows® 8.1, Windows 10, or Windows 11 operating system |
TCP/IP | Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported |
GPU Acceleration | NVIDIA CUDA: Maxwell-, Pascal-, Volta-, Turing- and Ampere-based NVIDIA card(s) with with latest recommended video driver; NVIDIA RTX: RTX cards with the latest recommended video driver ; V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2; NVIDIA AI Denoiser: Maxwell, Pascal, Volta, Turing, or Ampere-based NVIDIA card with the latest recommended video driver The minimum required to compute capability is 5.22 |
License Server | 5.5.0 or later |
The following table shows the versions of Cinema 4D and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64-bit operating systems.
Cinema 4D | Supported Operating System |
R21 | Windows ® 8.1, Windows ® 10 Professional and Windows ® 11 |
S22 | Windows ® 8.1, Windows ® 10 Professional and Windows ® 11 |
R23 | Windows ® 8.1, Windows ® 10 Professional and Windows ® 11 |
S24 | Windows ® 8.1, Windows ® 10 Professional and Windows ® 11 |
R25 | Windows ® 10 Professional and Windows ® 11 |
S26 | Windows ® 10 Professional and Windows ® 11 |
Cinema 4D 2023 | Windows ® 10 Professional and Windows ® 11 |
macOS
Processor | Intel 64, AMD64, ARM, or compatible processor with SSE4.2 support |
RAM | 8 GB RAM or 8 GB swap minimum – recommended 64 GB RAM or more; (Actual amount required will vary with scene requirements.) |
Operating system | Apple ® macOS ® X 10.14 or later |
TCP/IP | Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported |
License Server | 5.5.0 or later |
OpenCL with both AMD and Nvidia cards is not supported with V-Ray for Cinema 4D on macOS.
The following table shows the versions of Cinema 4D and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64-bit operating systems.
Version of Cinema 4D | Supported Operating Systems |
R21 | Apple ® macOS ® X 10.14 or later |
S22 | Apple ® macOS ® X 10.14 or later |
R23 | Apple ® macOS ® X 10.14 or later |
S24 | Apple ® macOS ® X 10.14 or later |
R25 | Apple ® macOS ® X 10.14 or later |
S26 | Apple ® macOS 10.15.7 or higher |
Cinema 4D 2023 | Apple ® macOS 10.15.7 or higher |
Notes
1 – Windows 11 is required for running Intel Alder Lake processors.
2 – CUDA compute capability and card reference
V-Ray Node space is available in Cinema 4D versions 21.1 and later!
3 – V-Ray 5, update 2 for Cinema 4D is supported on macOS machines with ARM architecture. Note that Intel Denoiser is not supported with universal builds of V-Ray. If you are using universal builds with ARM architecture, make sure to turn off Rosetta. See this video for additional information.
Houdini
Windows
Please make sure that your system fulfills these requirements before installing V-Ray.
Processor | Intel®64*, AMD64, or compatible processor with SSE4.2 support |
RAM | Minimum 8 GB RAM, recommended 64 GB RAM Larger cache memory, higher memory bandwidth and more cores are better. |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
Operating System (64-bit only) | Windows® 8.1 Professional, Windows® 10 Professional, and Windows® 11 |
Houdini | V-Ray 5: Houdini 18.5 and later V-Ray 6: Houdini 19.0 and later |
GPU Support | NVIDIA CUDA: Maxwell-, Pascal-, Volta-, Turing- and Ampere-based NVIDIA card(s) with the latest recommended video driver; NVIDIA RTX: RTX cards with the latest recommended video driver; V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2; NVIDIA AI Denoiser: Maxwell, Pascal, Volta, Turing, or Ampere-based NVIDIA card with the latest recommended video driver; The minimum required to compute capability is 5.2** |
* Windows 11 is required for running Intel Alder Lake processors.
** CUDA compute capability and card reference
For additional information on hardware, see the Hardware Recommendations article.
Linux
Please make sure that your system fulfills these requirements before installing V-Ray.
Processor | Intel®64, AMD64, or compatible processor with SSE4.2 support |
RAM | Minimum 8 GB RAM, recommended 64 GB RAM Larger cache memory, higher memory bandwidth, and more cores are better. |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
Operating System (64-bit only) | Red Hat® Enterprise Linux® 6.2+ WS, or CentOS 6.2 (64bit) |
Houdini | V-Ray 5: Houdini 18.5 and later V-Ray 6: Houdini 19.0 and later |
GPU Support | NVIDIA CUDA: Maxwell-, Pascal-, Volta-, Turing- and Ampere-based NVIDIA card(s) with the latest recommended video driver; NVIDIA RTX: RTX cards with the latest recommended video driver; V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2; NVIDIA AI Denoiser: Maxwell, Pascal, Volta, Turing or Ampere-based NVIDIA card with the latest recommended video driver; The minimum required to compute capability is 5.2* |
* CUDA compute capability and card reference
For additional information on hardware, see the Hardware Recommendations article.
macOS
Please make sure that your system fulfills these requirements before installing V-Ray.
Processor | Intel®64, AMD64, or compatible processor with SSE4.2 support | ||
RAM | Minimum 8 GB RAM, recommended 64 GB RAM Larger cache memory, higher memory bandwidth and more cores are better. | ||
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported | ||
Operating System (64-bit only) | Apple® macOS® X 10.10.2+ | ||
Houdini |
|
V-Ray GPU works only with C++/CPU devices under macOS. V-Ray GPU can still be used in distributed rendering where a macOS machine runs the CUDA engine on a CPU device together with Windows/Linux machine(s) running the CUDA engine on GPU device(s).
*Check also the Houdini system requirements page: https://www.sidefx.com/Support/system-requirements/
For additional information on hardware, see the Hardware Recommendations article.
Note
- V-Ray 5 supports both Python 2 and Python 3. Python 3 is supported for Houdini 18.5.351 and later.
Nuke
Please make sure that your system fulfills the following requirements before installing V-Ray. Check the Nuke system requirements on The Foundry website for additional information.
Windows
Note that V-Ray is only supported for 64-bit operating systems and 64-bit versions of Nuke.
Processor | 1st Gen Intel® Core™* or compatible processor with SSE4.2 support (x64) |
RAM | 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB Port | Required for hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
GPU Support | Maxwell-, Pascal-, Turing-, Volta- or Ampere-based NVIDIA card(s) with latest recommended video driver The minimum required compute capability is 5.2**. |
* Windows 11 is required for running Intel Alder Lake processors.
** CUDA compute capability and card reference
The following table shows the versions of The Foundry Nuke and the operating systems on which V-Ray is supported.
Version of Nuke | Supported Operating System |
Nuke 12 64-bit | Windows ® 10, Windows ® 11 |
Nuke 12.1 64-bit | Windows ® 10, Windows ® 11 |
Nuke 12.2 64-bit | Windows ® 10, Windows ® 11 |
Nuke 13 64-bit | Windows ® 10, Windows ® 11 |
Linux
Processor | 1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64) |
RAM | 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB Port | Required for hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
GPU Support | Maxwell-, Pascal-, Turing-, Volta- or Ampere-based NVIDIA card(s) with latest recommended video driver The minimum required compute capability is 5.2* . |
* CUDA compute capability and card reference
The following table shows the versions of The Foundry Nuke and operating systems on which V-Ray is supported.
Version of Nuke | Supported Operating System |
Nuke 12 64-bit | CentOS 7.4, 7.5, and 7.6 (64-bit) |
Nuke 12.1 64-bit | CentOS 7.4, 7.5, and 7.6 (64-bit) |
Nuke 12.2 64-bit | CentOS 7.4, 7.5, and 7.6 (64-bit) |
Nuke 13 64-bit | CentOS 7.4, 7.5, and 7.6 (64-bit) |
Unreal
The V-Ray Benchmark results page provides an extensive list of hardware combinations tested with V-Ray.
Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64-bit operating systems.
Please make sure you have the appropriate version of Visual Studio for project packaging in Unreal.
4.25.4 | VS 2017 |
4.26.2 | VS 2017 |
4.27.2 | VS 2017 |
Change Log
Because there are so many supported hosts in V-Ray, as well as frequent updates, we’ve switched to a version table and links to updates on our news blog.
Recent updates:
- V-Ray 6 for Maya & Houdini, Update 2 – February 16, 2024
- V-Ray 6 for SketchUp, Update 2 – December 7, 2023
- V-Ray 6 for Rhino, Update 2 -December 7, 2023
- V-Ray 6 for Cinema 4D, Update 2 – December 7, 2023
- V-Ray 6 for 3ds Max, Update 2 – November 29, 2023
- V-Ray 6 for Houdini, update 1 – June 12, 2023
- V-Ray 6 Update 1 for Rhino, SketchUp – May 31, 2023
- V-Ray 6 for Maya & Cinema 4D, Update 1 – May 18, 2023
- V-Ray 6, Update 1.1 for 3ds Max (2024 Support) – April 13, 2023
- Update: V-Ray 6 for Rhino & SketchUp, Hotfix 2 – February 17, 2023
V-Ray 6 New Release Details
- V-Ray 6 for SketchUp and Rhino –
- V-Ray 6 for Houdini –
- V-Ray 6 for Revit –
- V-Ray 6 for SketchUp and Rhino –
- V-Ray 6 for Cinema 4D –
- V-Ray 6 for Maya –
- V-Ray 6 for 3ds Max + New V-Ray Subscription Options –
Current Version Table
This table tells you the current version and release date and a link to the release notes from Chaos.
Host | Version/Build | Release Date | Notes |
---|---|---|---|
V-Ray for Cinema 4D | 6.20.02 | 16 April 2024 | Details Release notes |
V-Ray for 3ds Max | 6.20.06 | 2 April 2024 | Details Release notes |
V-Ray for Maya | 6.20.02 | 30 May 2024 | Release notes |
V-Ray for NUKE | 5.20.00 | 2 Dec 2021 | Release notes |
V-Ray for Houdini | 6.20.02 | 15 Feb 2024 | Release notes |
V-Ray for Revit | 6.10.04 | 14 Feb 2024 | Release notes |
V-Ray for Rhino | 6.20.04 | 28 May 2024 | Release notes |
V-Ray for SketchUp | 6.20.04 | 28 May 2024 | Release notes |
V-Ray Next for Unreal | 5.10.01 | 27 Jan 2022 | Release notes |
Softimage | 3.0 (previous version) | ||
Discontinued - V-Ray Next for Katana | 4.10.02 - Discontinued as of 20 Jan 2022 | 26 Mar 2019 | Release notes |
Discontinued - V-Ray Next for MODO | 4.12.01 - Discontinued as of 20 Jan 2022 | 24 Apr 2019 | Release notes |
Tutorials
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